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Starred repositories
C++ implementation of "Surface Multigrid via Intrinsic Prolongation"
Source code (C++) for the SIGGRAPH Asia 2025 paper "Practical Gaussian Process Implicit Surfaces with Sparse Convolutions".
Streaming server for Unity
End-to-end realtime stack for connecting humans and AI
A shader-driven livecoding tool using Vulkan and the Slang shading language.
XLB: Accelerated Lattice Boltzmann (XLB) for Physics-based ML
continuous level of detail mesh library
FFLAS-FFPACK - Finite Field Linear Algebra Subroutines / Package
An open-source, GPU-accelerated physics simulation engine built upon NVIDIA Warp, specifically targeting roboticists and simulation researchers.
Krylov methods for linear problems, eigenvalues, singular values and matrix functions
🌐 Jekyll is a blog-aware static site generator in Ruby
Tinymist [ˈtaɪni mɪst] is an integrated language service for Typst [taɪpst].
A curated list of awesome commands, files, and workflows for Claude Code
Unified framework for robot learning built on NVIDIA Isaac Sim
Unity remaster of the classic Sponza scene.
MeshGPT: Generating Triangle Meshes with Decoder-Only Transformers
Provides an efficient allocation free async/await integration for Unity.
A simple, thread-safe way of executing actions (Such as UI manipulations) on the Unity Main Thread
How to write a very simple JIT compiler
Repository containing information about Unity Labs research past and current.