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Ghidra is a software reverse engineering (SRE) framework
This project provides a WebGL2 shader to render a non-rotating black hole with an accretion disc and background stars.
A collection of papers on neural field-based inverse rendering.
Pointcept: Perceive the world with sparse points, a codebase for point cloud perception research. Latest works: Concerto (NeurIPS'25), Sonata (CVPR'25 Highlight), PTv3 (CVPR'24 Oral)
Official repo for paper "Sparse Representation and Construction for High-Resolution 3D Shapes Modeling".
MARS is a cross-platform simulation and visualisation tool created for robotics research.
Blender glTF 2.0 importer and exporter
Unreal Engine Plugin for Lua APIs implementation
Official Documentation for the glTFRuntime Unreal Engine Plugin
Unreal Engine Plugin for loading glTF files at runtime
This Unreal Engine plugin adds a tools menu to build plugin with multiple engine versions and compresses the built plugin into a ZIP file format ready for submission to the marketplace.
Interactive, thoroughly customizable maps in the browser, powered by vector tiles and WebGL
Label Studio is a multi-type data labeling and annotation tool with standardized output format
oneAPI Deep Neural Network Library (oneDNN)
Detectron2 is a platform for object detection, segmentation and other visual recognition tasks.
PyTorch3D is FAIR's library of reusable components for deep learning with 3D data
C++ examples for the Vulkan graphics API
a fast, scalable, multi-language and extensible build system
Modular node graph based noise generation library using SIMD, C++17 and templates
.NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.
SWIG is a software development tool that connects programs written in C and C++ with a variety of high-level programming languages.
ripgrep recursively searches directories for a regex pattern while respecting your gitignore
.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!