Highlights
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Multi-Language Backend Framework that unifies APIs, background jobs, workflows, and AI Agents into a single core primitive with built-in observability and state management.
π« Toolkit to help you get started with Spec-Driven Development
A native file browser for unity standalone platforms
Hierarchical Reasoning Model Official Release
Learn Domain-Driven Design, software architecture, design patterns, best practices. Code examples included
An example game where player circles eat food and other circles!
Animation system for Unity engine based on motion matching
Unity Scene References for Runtime and Editor. Strongly typed, robust, and reliable. Provides GUID, Path, Build Index, Name, and Address.
Decompilation of 3D Pinball for Windows β Space Cadet
π©βπ»π¨βπ» Awesome cheatsheets for popular programming languages, frameworks and development tools. They include everything you should know in one single file.
My Honours project's UE5 project files. I aim to use GGPO, Bullet3 Physics, and Unreal Engine 5 to create a FPS game demo that uses Rollback Netcode.
(Unity3D) Test multiplayer without building
provencher / Backroll
Forked from HouraiTeahouse/BackrollUnity C# Port of GGPO built atop Hourai Networking
tinnguyenhuuletrong / UnityLua
Forked from artgou/unityluanlua for unity.
Learn new things every day. This is where i test and practices it !