Collision view for Majora's Mask based on gz. See the gz readme for instructions on how to build / patch.
- 1.0 J
- 1.0 U
D-Pad Up: Toggle collision view.D-Pad Down: Switch mode (decal or surface)D-Pad Left: Toggle translucency.Z + D-Pad Left: Toggle shading.D-Pad Right: Toggle reduction.Z + D-Pad Right: Toggle wireframe.