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Pull requests: gildor2/UEViewer
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(Accepted) Make build scripts executable for Linux build
bug
#7
by hamstah
was merged Jan 26, 2016
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(Accepted) Fix _findnexti64() crashing on Win64 compiled by MSVC
bug
#17
by inequation
was merged Nov 12, 2016
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(Accepted) Surround in-place operator new() for TArray elements with an #ifndef
bug
#15
by inequation
was closed Nov 2, 2016
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(Accepted) Cast zeroes to hkInt16 explicitly to ensure same type
bug
#14
by inequation
was closed Nov 2, 2016
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(Accepted) Only compile material locking when building with a renderer
bug
#12
by inequation
was merged Nov 2, 2016
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(Accepted) Trivial fixes to the TypeInfo tool
bug
#19
by inequation
was merged Nov 29, 2016
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(Accepted) Ignore mobile texture formats in UnTexture3.cpp when not building mobile
bug
#13
by inequation
was closed Nov 2, 2016
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Merge pull request #1 from gildor2/master
invalid
#52
by fangguanya
was closed Feb 25, 2018
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(Accepted) Fix missing or incorrect return statements in UnCore.h
bug
#16
by inequation
was merged Nov 4, 2016
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Move BuildTools to the top of PATH
enhancement
#195
by jordanbtucker
was closed Feb 14, 2021
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