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Audio Plugin for Audio to MIDI transcription using deep learning.
Create shareable, self-documenting command-line tools from simple YAML files. Easily wrap shell, npm, docker... anything, to standardize your processes and make the lives of the people working on y…
Cursor Agent Tools - A Python-based AI agent that replicates Cursor's coding assistant capabilities, enabling function calling, code generation, and intelligent coding assistance with Claude, OpenA…
The Startup CTO's Handbook, a book covering leadership, management and technical topics for leaders of software engineering teams
A collaborative note taking, wiki and documentation platform that scales. Built with Django and React.
A clean and minimal youtube frontend, without all the ads and whistles
2D Global Illumination shader in Godot.
[ICCV 2025] From anything to mesh like human artists. Official impl. of "MeshAnything V2: Artist-Created Mesh Generation With Adjacent Mesh Tokenization"
Efficient glTF 3D import / export package for Unity
A Multi-Agent Gym Environment set in the wild west.
[CVPR 2024] Official repository for "MagicAnimate: Temporally Consistent Human Image Animation using Diffusion Model"
Interactive tour of the Godot editor's interface, using the Godot Tours technology
custom keyframes for Unity's timeline 🎞 (interpolate lists of anything) with visual tools 🖌 and C# to computeshader binding
NVIDIA Kaolin Wisp is a PyTorch library powered by NVIDIA Kaolin Core to work with neural fields (including NeRFs, NGLOD, instant-ngp and VQAD).
Script for saving lightmapping data to prefabs. Used through the Assets tab in Unity. Place your prefabs in the scene with this script at the root. Set up your lighting and in the editor go to Asse…
Enhance Unity UI (uGUI) with advanced soft-masking features to create more visually appealing effects!
Serialized Dictionary is an easy to use system that allows you to have a Dictionary being serializable and editable on the Unity inspector.
(Unity3D) Test multiplayer without building
A simple example of how to implement vector based DQN using PyTorch and a ML-Agents environment
Documentation for the Animancer Unity Plugin.
WebGL 2.0 based 3D Rendering Engine (and game engine)
An end-to-end library for editing and rendering motion of 3D characters with deep learning [SIGGRAPH 2020]