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Starred repositories
3D scanner in python using Gray code structured light
Open-source desktop extension to organize, hide, and reorder app indicators in GNOME menu bar
Cut surface mesh along level set(s) of a piece-wise linear scalar field defined at the mesh vertices
Single-header fast dynamic sparse voxel octree implementation using integer coordinates and Morton codes.
Code & Dataset release for the ICCP'23 paper: Learning to Synthesize Photorealistic Dual-pixel Images from RGBD frames
3D scanner with a stereo camera and structured light
Laspy is a pythonic interface for reading/modifying/creating .LAS LIDAR files matching specification 1.0-1.4.
Working examples/tutorial for detection and pose estimation of ArUco markers with C++, including instructions to build and install OpenCV from source.
Official implementation of the SIGGRAPH 2024 paper "A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasets"
A cuda implementation of GPU Poisson Reconstruction.(Data-Parallel Octrees based)
Reconstruct surface using point clouds and it's a GPU-accelerated implementation
Point Cloud Rendering Engine with Octree Generation, Splat Blending, Phong Lighting and Neural Network Evaluation
Linux port of cudaraster, Nvidia's GPU rasterizer.
fork of NVIDIA's cudaraster for research use, taken from http://code.google.com/p/cudaraster/
CUDA GPU Software Rasterizer
GPU Accelerated Rasterizer written in CUDA
Real-Time Decompression and Rasterization of Massive Point Clouds at HPG 2024.
3DGS-to-PC: Convert a 3D Gaussian splatting scene into a dense point cloud or basic mesh with advanced customisation options and high-accuracy rendered point colours
The code for the paper "Reducing the Memory Footprint of 3D Gaussian Splatting"
Toplevel CMakeLists.txt for developing ROS 2 with Colon and CLion (or other cmake-based IDEs)
A nearly complete collection of prefix sum algorithms implemented in CUDA, D3D12, Unity and WGPU. Theoretically portable to all wave/warp/subgroup sizes.