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iOS 26 Liquid Glass: Ultimate Swift/SwiftUI Reference. This is really just a document I can point Claude at when I want to make glass.
DeviceKit is a value-type replacement of UIDevice.
This package extends @Observable with persistency.
Streaming and realtime audio manipulation with AVAudioEngine
AI Agents and Skills for iOS Developers
A UIScrollView subclass inspired by the Instagram Stories cube animation
priontific / SF-Hello-viewer
Forked from hirajanwin/SF-HelloModded ver. of SF-Hello repo to include a viewer that lets you go through what each of the JSON strokes corresponds to
All the fonts in San Francisco family font, developed by Apple. Including new serif fonts found in the Book app on iOS 12.
A simple and cross-platform SFSymbol picker for SwiftUI
A custom reusable circular / progress slider control for iOS application.
Variable blur effects for SwiftUI, powered by Metal
experiment(s) in learning Swift and SwiftUI
TopNotch is a lil Swift package that lets you hide a custom view underneath the device’s notch.
SwiftUI ColorPicker which can be presented programmatically (rather than via a ColorPicker button)
Camera made simple. The ultimate camera library that significantly reduces implementation time and effort. Written with and for SwiftUI.
Seamlessly adapt your macOS app to the notch era.
Grabs the dominant color or a representative color palette from an image. A Swift port of Sven Woltmann's Java implementation.
Provides SwiftUI text wrapping configuration for visual equilibrium.
Waterfall grid layout with lazy loading support for SwiftUI
A powerful and easy to use live mesh gradient renderer for iOS, living branch of archived EthanLipnik's MeshKit
BezelKit is a Swift package designed to simplify the process of accessing device-specific bezel sizes in apps. Knowing the exact bezel size can be crucial for aligning UI elements, creating immersi…
Reference documentation for the iOS Shortcuts app file structure
Code syntax highlighting in Swift and SwiftUI