Skip to content
View doodlum's full-sized avatar
🤨
🤨
  • London, UK
  • 11:47 (UTC)

Block or report doodlum

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results
GDScript 7 Updated Dec 24, 2025

A path-tracer for the original Quake game

C++ 63 5 Updated Jan 6, 2026

Zagreus' Journey is a mod for Hades II that adds the original route Zagreus took in the first game to the sequel. Escape the Underworld as Melinoë, battle familiar foes and bosses using her unique …

Lua 39 1 Updated Jan 9, 2026

A header-only DLL proxy stub generation library built with C++20.

C++ 47 13 Updated Apr 4, 2025

s&box is a modern game engine, built on Valve's Source 2 and the latest .NET technology, it provides a modern intuitive editor for creating games

C# 3,530 225 Updated Jan 9, 2026

Is a number even?

1,927 195 Updated Jun 6, 2024

Easy to integrate memory allocation library for Direct3D 12

C++ 942 107 Updated Nov 30, 2025

Extremely fast, in memory, JSON and reflection library for modern C++. BEVE, CBOR, CSV, MessagePack, TOML, EETF

C++ 2,322 206 Updated Jan 9, 2026

Advanced DXTc texture compression and transcoding library

C++ 893 200 Updated May 25, 2025

Realtime Lens Flare Rendering with Ray-Tracing

C++ 9 1 Updated Apr 27, 2022

Lightweight C++11 library with a tidy API, built using Capstone, to facilitate creating and tracking function-level and instruction-level hooks, or other arbitrary memory patches.

C++ 45 14 Updated Jul 25, 2025

Unofficial modification for the official PlayStation VR2 driver/app.

C++ 371 25 Updated Jan 3, 2026

High dynamic range (HDR) image viewer for people who care about colors

C++ 1,318 115 Updated Jan 8, 2026

NaK, is a modding helper. It automatically sets up MO2 and Vortex to the best of my abilities for you.

Rust 144 8 Updated Dec 29, 2025

Waydroid uses a container-based approach to boot a full Android system on a regular GNU/Linux system like Ubuntu.

Python 10,635 429 Updated Jan 6, 2026

Computer Graphics Video Quality Metric

Python 99 9 Updated Jan 8, 2026

CUDA on non-NVIDIA GPUs

Rust 13,773 888 Updated Jan 8, 2026

DualShock® 4 emulator for Steam Deck®.

C 26 Updated Jan 12, 2025

Source code for Skin Deep (2025)

C++ 162 10 Updated Jun 26, 2025

Sunshine fork - The easiest way to stream with the native resolution of your client device

C++ 7,541 191 Updated Dec 17, 2025

Some utility headers to help with x64 native plugin development

C++ 36 15 Updated Apr 13, 2025

The main repository for the FidelityFX SDK.

C++ 1,566 299 Updated Dec 10, 2025

Single-header dependency-free BVH construction and traversal library.

C++ 1,049 67 Updated Jan 9, 2026

A simple Minecraft Java shader that attempts to maintain the vanilla aesthetic while adding optional shadows & colored lighting.

GLSL 163 10 Updated Nov 21, 2025

Arm® Accuracy Super Resolution™ Generic Library

C 41 6 Updated Jun 23, 2025

Arm® Accuracy Super Resolution™

90 4 Updated Jul 16, 2025

A ReShade add-on to trace graphics API calls to a file and later replay those calls from a file.

C++ 4 2 Updated Feb 9, 2025

This is a modified version of https://github.com/metarutaiga/FidelityFX-SDK-DX11, with support for building with the FidelityFX Shader Compiler, fixing certain rendering issues.

C++ 7 4 Updated Dec 14, 2024

SpellHotbar2, now only SKSE besides MCM, WIP

C++ 47 2 Updated Jun 9, 2025

SKSE plugin which allows Skyrim to read more than just diffuse and normal slots for terrain

C++ 15 Updated Jul 28, 2025
Next