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ViPE: Video Pose Engine for Geometric 3D Perception
ReconViaGen: Towards Accurate Multi-view 3D Object Reconstruction via Generation
MAESTRO is an AI-powered research application designed to streamline complex research tasks.
VGGSfM: Visual Geometry Grounded Deep Structure From Motion
DarknessFX Collection of Unreal Engine Materials
A set of Unreal Engine 4 plugins that enable the use of C# (and other CLI languages) in game projects targeting the Windows platform.
Following Nystrom's book Crafting Interpreters, implemented in C++.
Nim plugin for UE5 with native performance, hot reloading and full interop that sits between C++ and Blueprints. This allows you to do common UE workflows like for example to extend any UE class in…
A personal experimental C++ Syntax 2 -> Syntax 1 compiler
Download pocketmags magazines in PDF format from the HTML5 reader
Easily create Unreal Engine 5 Master Materials
A light and fast real-time SDF generator, primarily for animated characters. The dynamic SDF can be used for all sorts of VFX. Also enables hair-to-character collisions in the new hair package.
Fast and beautiful note-taking app written in C++. Write down your thoughts.
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs and CPUs via OpenCL. Free for non-commercial use.
Win32 C++ Application Framework inspired by UIKit
This repo is a non-official Unreal plugin that can read OpenVDB and NanoVDB files in Unreal.
Reimplementation of "Detailed Rigid Body Simulation with Extended Position Based Dynamics"
Code samples to show how to use Rendering features in Unreal :)
a cheat-sheet for mathematical notation in code form
Imath is a C++ and python library of 2D and 3D vector, matrix, and math operations for computer graphics