Stars
Imediate GUI Framework for Unity based on https://github.com/ocornut/imgui.
Another fucking c# Steamworks implementation
An intermediate api to handle steam microtransactions using steam web services. Ready to use with Unity, Unreal, Godot and so on
Record the latest seconds of gameplay and export it as a video at any time.
In-game inspector and debugging tools for applications made with Unity3D game engine
An editor utility for exporting the LODs, generated by Unity 6.2+'s MeshLOD system, and exporting them to an FBX file.
A chromatic distortion sphere shader.
Browser-based visual editor for building WebGL, WebGPU, WebXR apps
A pure C# CIL interpreter designed to load and execute managed code on IL2CPP (Unity) platforms.
Terminal in browser over http/https. (Ajaxterm/Anyterm alternative, but much better)
Unity integration for Kataru, the minimal interactive dialogue language.
mattdevv / SmartTexture
Forked from phi-lira/SmartTextureUnity tool to pack texture channels into a single texture.
A fast, zero-allocation, in-memory messaging library. Declarative async pipeline with source generator for Unity and .NET.
DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers
An open source graphics editor for 2025: comprehensive 2D content creation tool suite for graphic design, digital art, and interactive real-time motion graphics — featuring node-based procedural ed…
ARCore Depth Lab is a set of Depth API samples that provides assets using depth for advanced geometry-aware features in AR interaction and rendering. (UIST 2020)
Fair-code workflow automation platform with native AI capabilities. Combine visual building with custom code, self-host or cloud, 400+ integrations.
Real-time webcam demo with SmolVLM and llama.cpp server
Example project to learn Simple Clean Architecture
A Python framework for accelerated simulation, data generation and spatial computing.
Zero-effort, concise configuration management that avoids boilerplate and repetitive actions.