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RGB - Game Boy Emulator

A Game Boy emulator written in Rust, based on my original GameBoyCPP implementation.

The main goal is to get familiar with Rust and WebAssembly. The frontend will be WebAssembly only.

Status

This is a work in progress. I have no idea if I'm going to finish it.

Screenshots

Tetris running on RGB emulator

AI disclaimer

I designed the entire system myself based on my previous GameBoyCPP emulator. I used Claude Code to speed up the Rust implementation and navigate language idioms.

Running

CLI

cargo run -p rgb-cli

WebAssembly

# Install wasm-pack
cargo install wasm-pack

# Build and run
cd rgb-wasm
wasm-pack build --target web
python3 -m http.server 8000
# Open http://localhost:8000

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A new implementation of my original emulator, now written in rust

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