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Voxel Engine for Godot written in Rust

Rust 24 Updated Nov 22, 2025
JavaScript 880 104 Updated May 6, 2024

Toy 2D physics engine with Teardown-like collision detection and iterative resolution.

Rust 14 Updated Oct 12, 2025

A real-time voxel raytracer using the Vulkan graphics API.

C++ 6 Updated Dec 16, 2022

A position-based fluid simulation, rendering in screen-space with caustics and simple GUI. Cartoon-style rendering is also available.

C++ 32 6 Updated Jun 25, 2025

A multithreaded particle in cell (PIC) fluid simulation combined with a fluid implicit particle (FLIP) simulation.

C++ 1 Updated Sep 25, 2025

The prototype of the real ship physics in Unity based on the voxel system.

C# 32 4 Updated Aug 16, 2019

Shallow water equations demo

C++ 1 Updated Mar 25, 2025

A real-time voxel rendering engine in Rust & Vulkan. Implements and compares Uniform Grid vs. Sparse Voxel Octree (SVO) ray marching techniques, with a focus on performance analysis. It was develop…

Rust 2 Updated Sep 29, 2025

Generate any location from the real world in Minecraft Java Edition with a high level of detail.

Rust 8,026 722 Updated Nov 28, 2025
JavaScript 2 Updated Oct 24, 2025

A high performance realtime CUDA voxel path tracer

C++ 90 11 Updated Mar 12, 2025
Rust 1 Updated Jul 13, 2025

Sand Game JS is a fast and powerful falling-sand game engine for desktop & mobile browsers. It allows players to experiment with various elements, such as sand, soil, water and fire. With grass and…

JavaScript 36 15 Updated Aug 3, 2024

Voxdot Engine – A Godot Micro Voxel solution.

C++ 11 Updated Aug 18, 2025

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

C++ 19,254 1,460 Updated Jun 25, 2023

open source pixel art mobile app made with godot

GDScript 21 3 Updated Aug 14, 2025

Making 3D look like 2D pixel art in Godot, inspired by @t3ssel8r 💖

GDScript 15 3 Updated Oct 16, 2024

An open-source fighting game engine that supports MUGEN resources.

Go 1,170 171 Updated Nov 26, 2025

Augmented Vertex Block Descent (AVBD) reference implementation

C++ 783 73 Updated Aug 23, 2025

VoxelEngine with destruction physics for Unity

C# 18 Updated Apr 30, 2025

A Vulkan implementation of HashDAG, sponsored by Aidan-Sanders.

C++ 10 3 Updated Jun 14, 2025

Automatically exported from code.google.com/p/micropolis

C 981 173 Updated Oct 9, 2024

Online multiplayer games platform

TypeScript 450 38 Updated Jul 13, 2025

stable-diffusion-webui-pixelization

Python 619 82 Updated Jul 7, 2024

My raster voxel engine of the ages.

C++ 2 Updated Jun 11, 2025

surface nets in three.js for volumetric terrain generation

JavaScript 40 3 Updated Oct 22, 2024

Ships and Penguins is a game based on particle systems using its own physics engine. It includes simulations of fluid, cloth and rigid body particles. Developed with CUDA and C++.

Cuda 1 Updated Oct 19, 2022
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