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  • Frankfurt, Germany
  • 15:19 (UTC +01:00)
  • YouTube @cragson

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cragson/README.md

Hello there, I'm cragson! πŸ‘‹

πŸš€ About Me

I work in the field of Cybersecurity and am also a passionate enthusiast of Reverse Engineering. Currently, I am based in Frankfurt, Germany, with a strong interest in Assembly and low-level programming. In my free time, I primarily focus on reverse engineering old games and their engines. Occasionally, I also develop cheats for these games. Additionally, I enjoy creating and developing my own tools from scratch, as I highly value the learning process behind it.

As a firm believer in the open-source community and its principles, all my projects are available as open-source on my GitHub profile.

My programming journey began when I was 10 years old, developing my own C#-based game. I cheated in my first game, PokΓ©mon on the GBA with an Action Replay, when I was 9 years old. Over the years, my interest in programming - especially game cheating - grew, leading me to explore Reverse Engineering, C++, and Assembly by the end of 2016.

Since then, I have continued my journey across these and many other fields, contributing numerous open-source frameworks, tools, and cheats - all of which are freely available on my GitHub profile.

  • 🌍 Based in Frankfurt, Germany
  • πŸ—£ Languages: German πŸ‡©πŸ‡ͺ, English πŸ‡ΊπŸ‡Έ, French πŸ‡«πŸ‡·, Spanish πŸ‡ͺπŸ‡Έ
  • πŸ“§ Contact me at: [email protected]

πŸ’» Languages

C++ Assembly Lua Java Python C

πŸ“Œ Projects

πŸ”Ή TangoAway

Description: A programming language designed to make reverse engineering more practical, offering modularity and flexibility through custom code templates, a versatile parser and preprocessor, and a blazing-fast interpreter for code execution. This enables developers to gain initial momentum in their reverse engineering journey without the time-consuming effort of developing their own unique tools.

It was originally part of my Bachelor's thesis, which I later decided to release partially publicly.

Tech Stack: C++

πŸ”Ή osmium

Description: A C++ framework for external cheats in Windows Usermode, providing a modular and generic structure to facilitate the development of external cheats for various games. Many modern C++ features from (C++17, C++20, C++23) were used.

This framework was already used by me and others in 20+ projects. You can find most projects on my repository page here on GitHub.

Tech Stack: C++

πŸ”Ή mgba-api

Description: A C++ API for the mGBA emulator, enabling developers to control the emulator and perform memory-based actions like reading or writing to it's Memory from their C++ applications by setting up a TCP client-server architecture.

Tech Stack: C++, Lua

πŸ”Ή Cheats

Description: Here is a list of all my cheats I developed and decided to release to the public. Nearly all of them are based on my own cheat Framework.

πŸ”— Connect with Me

Youtube GitHub


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  1. TangoAway TangoAway Public

    A programming language designed for making Reverse Engineering more practical.

    C++ 7 3

  2. osmium osmium Public

    C++ Framework for external cheats

    C++ 78 15

  3. nihonium nihonium Public

    A C++ hacking framework for the Playstation 5 (PS5).

    C++ 6 3

  4. mgba-api mgba-api Public

    A C++ API for the mGBA emulator.

    C++ 7

  5. CSGO-SoundEsp CSGO-SoundEsp Public

    A sound-esp PoC which is written in masm

    Assembly 7 2

  6. mw3-surviv0r mw3-surviv0r Public

    An external cheat for the survival mode in Call of Duty Modern Warfare 3 (steam), written in C++.

    C++ 4 2