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- Vilnius, Lithuania
Miguel Petersen
miguel-petersen
Senior Rendering Engineer @ Epic Games. Former Striking Distance Studios, Avalanche Studios.
Epic Games
Daniel Lemire
lemire
Daniel Lemire is a computer science professor. His research is on software performance in data engineering.
Université du Québec (TELUQ) Montreal, Quebec, Canada
Jorrit Rouwe
jrouwe
Lead Game Tech Programmer at Guerrilla Games, creator of the Jolt Physics library.
Netherlands
SebH
sebh
Principal Engineer - Graphics - at Epic Games on Unreal Engine 5
Personal work Stockholm, Sweden
Hans-Kristian Arntzen
HansKristian-Work
CEO & Founder of Arntzen Software AS.
Arntzen Software AS Trondheim, Norway
Aras Pranckevičius
aras-p
Code plumber. I worked on Unity game engine (2006-2021). Since 2022 contributing to Blender. Also some games, demoscene, etc.
Kaunas, Lithuania
Viktoria Bezganovich
v-bezganovic
Quantum Algorithm Research
Newcastle University Vilnius, Lithuania / Newcastle upon Tyne, United Kingdom
Hans-Kristian Arntzen
Themaister
Graphics programmer / DSP programmer / Vulkan / vkd3d-proton / Fossilize / SPIRV-Cross / @KhronosGroup ||
Founder & CEO of Arntzen Software AS
Arntzen Software AS Trondheim, Norway
Adam Sawicki
adam-sawicki-a
PMTS Software Development Engineer at AMD (INACTIVE ACCOUNT)
AMD Warsaw, Poland