Stars
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
nanomsg-next-generation -- light-weight brokerless messaging
SIMD Library for Evaluating Elementary Functions, vectorized libm and DFT
A Cargo subcommand for working with feL4 projects.
The C# math library used in Unity providing vector types and math functions with a shader like syntax
[INACTIVE] Rust's standard library, free of C dependencies, for Linux systems
A class-leading water system implemented in Unity
Flex is a flexible box layout system written in C, designed to be easy to consume from other languages
Multi-Language Platform for Dynamic Programming Languages
A fast build system that encourages the creation of small, reusable modules over a variety of platforms and languages.
🌍 multiarch cross compiling environments
Elm-port of the Material Design Lite CSS/JS library
Intrinsic is a Vulkan based cross-platform game and rendering engine. The project is currently in an early stage of development.
Fun with the Windows Subsystem for Linux (WSL/LXSS)
User mode file system library for windows with FUSE Wrapper
This repo contains CoreRT, an experimental .NET Core runtime optimized for AOT (ahead of time compilation) scenarios, with the accompanying compiler toolchain.
Pony is an open-source, actor-model, capabilities-secure, high performance programming language
Official QEMU mirror. Please see https://www.qemu.org/contribute/ for how to submit changes to QEMU. Pull Requests are ignored. Please only use release tarballs from the QEMU website.
NGraphics is a cross platform library for rendering vector graphics on .NET. It provides a unified API for both immediate and retained mode graphics using high quality native renderers.
Represent large sets and maps compactly with finite state transducers.