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📚 从零开始的大语言模型原理与实践教程

Jupyter Notebook 21,791 1,942 Updated Nov 18, 2025

Bloaty: a size profiler for binaries

C++ 5,272 365 Updated Nov 21, 2025

检查每个类占用空间大小工具

Objective-C 1,889 348 Updated Jul 29, 2021

Unreal Engine plugin for import MMD Camera Animation

C++ 38 10 Updated May 21, 2024

Import MMD models and motion files plugin for Unreal Engine 4.

C++ 74 35 Updated Oct 7, 2022

A simple visual front end to the Maya UE4 RBF plugin delivered with MetaHumans

158 43 Updated Dec 7, 2023

🤗 Transformers: the model-definition framework for state-of-the-art machine learning models in text, vision, audio, and multimodal models, for both inference and training.

Python 152,914 31,209 Updated Nov 24, 2025

Stable Diffusion web UI

Python 158,450 29,417 Updated Nov 7, 2025

A smarter cd command. Supports all major shells.

Rust 31,283 706 Updated Nov 18, 2025

🌸 A command-line fuzzy finder

Go 75,291 2,622 Updated Nov 23, 2025

布風骨物理エンジン

C++ 452 84 Updated Mar 4, 2025

MMD Tools is a blender addon for importing/exporting Models and Motions of MikuMikuDance.

Python 2,878 125 Updated Nov 19, 2025

KawaiiPhysics : Simple Bone Physics for UnrealEngine 4 & 5

C++ 2,745 351 Updated Nov 23, 2025

Runtime VRM loader for UnrealEngine5

C++ 1,753 214 Updated Nov 22, 2025

A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

ShaderLab 7,288 1,827 Updated Nov 17, 2025

Unreal Engine 5 Git LFS 2 Source Control Plugin (beta)

C++ 866 164 Updated Jan 30, 2024

C++ examples for the Vulkan graphics API

GLSL 11,546 2,164 Updated Nov 19, 2025

查看 UE4 Pak 文件的图形化工具,支持 UE4 pak/ucas 文件

C++ 1,355 298 Updated Aug 1, 2025

SDF font atlas generation tool

C++ 125 30 Updated Jun 24, 2024

Unreal Engine 4 Dynamic Water Project by marvelmaster

443 124 Updated Apr 10, 2021

a library for audio and music analysis

C 3,562 409 Updated Nov 20, 2025

SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.

GLSL 2,319 619 Updated Nov 13, 2025

A collection of tools, libraries, and tests for Vulkan shader compilation.

C++ 2,065 408 Updated Nov 18, 2025

Separable Subsurface Scattering is a technique that allows to efficiently perform subsurface scattering calculations in screen space in just two passes.

C++ 636 116 Updated Jan 18, 2018

A middleware library and sample application for high-quality skin and eye rendering

C++ 489 147 Updated Aug 13, 2019

NOTE: This project is not maintained anymore

CSS 377 119 Updated Oct 8, 2024

DirectX 12 and Vulkan libraries that provide convenient access to realistically rendered and simulated hair and fur

C++ 818 136 Updated Jan 26, 2023

Header-only, tiny (99 lines) and powerful C++20 static reflection library.

C++ 689 77 Updated Aug 7, 2021

The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

C++ 5,370 549 Updated Jul 3, 2025

C++ Reflection Library

C++ 3,402 471 Updated Apr 25, 2024
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