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《Hello 算法》:动画图解、一键运行的数据结构与算法教程。支持 Python, Java, C++, C, C#, JS, Go, Swift, Rust, Ruby, Kotlin, TS, Dart 代码。简体版和繁体版同步更新,English version in translation

Java 117,850 14,492 Updated Oct 7, 2025

Stable Diffusion web UI

Python 157,287 29,190 Updated Oct 7, 2025

Toy neural network

C 231 13 Updated Mar 23, 2023

The Art of Writing Efficient Programs, published by Packt

C 329 78 Updated May 13, 2024

Embree ray tracing kernels repository.

C++ 2,590 412 Updated Oct 10, 2025

AddressSanitizer, ThreadSanitizer, MemorySanitizer

C 12,148 1,077 Updated Oct 2, 2025

This repo contains Direct3D 11, XInput, and XAudio2 samples C++ samples from the legacy DirectX SDK updated to build using the Windows 10 SDK

C++ 1,441 384 Updated May 22, 2025

《Effective Modern C++》- 完成翻译

8,584 1,243 Updated Aug 19, 2025

A lua debugger in independent lua VM

C 120 32 Updated Jul 5, 2018

Yet another lua task library, n:m scheduler

C 309 52 Updated Oct 16, 2025

Mirror of chrome embeded framework

C++ 10 1 Updated May 27, 2017

一种高自由度的捏脸方法:使用PRNet获取任意想要获取的人脸数据(可用于数据分析或作为捏脸的数据基),pca分析人脸3D模型顶点以及纹理,得出主成分向量,控制主成分向量与人脸模型相加,可分别捏人脸轮廓以及人脸纹理。

MATLAB 16 3 Updated Jul 25, 2020

Unity实现链表半透明排序

HLSL 25 3 Updated Feb 22, 2020

Adaptive Order Independant Transparency Sample

C++ 53 18 Updated Jan 3, 2023

✏️ Order-independent Transparent in Unity

C# 265 59 Updated Jul 30, 2020

Ravi is a dialect of Lua, featuring limited optional static typing, JIT and AOT compilers

C 1,230 68 Updated Feb 11, 2025

EGL API and Extension Registry

HTML 136 110 Updated May 27, 2025
C++ 63 8 Updated May 2, 2018

Project for the Digital Geometry Processing course, 2016

C++ 1 Updated Jan 2, 2019

Proof of concept Compute Shader without using data packing in textures for input/output

C++ 49 15 Updated Mar 5, 2020

Doing flocking/Boids in UE4 using GPGPU

C++ 80 17 Updated Feb 27, 2022

Boids behavior calculation code is modified to utilize Microsoft Direct Compute resulting significant improvements in Performance. 利用Compute Shader实现Boids模拟。

C# 254 52 Updated Mar 1, 2022

A compute shader plugin that is capable of sorting positional data in parallel directly on the GPU.

C++ 138 20 Updated Jul 4, 2020

This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.

C++ 3,405 805 Updated Oct 16, 2025

ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages

C++ 1,829 257 Updated Jan 13, 2023

GLSL cross-compiler tool (GLSL->HLSL, MSL, GLES2, GLES3, GLSLv3), using SPIRV-cross and glslang

C++ 553 50 Updated Sep 18, 2021

SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.

GLSL 2,286 614 Updated Oct 13, 2025

⚡ KCP - A Fast and Reliable ARQ Protocol

C 16,377 2,574 Updated Apr 22, 2025

RakNet is a cross platform, open source, C++ networking engine for game programmers.

HTML 3,393 1,054 Updated Dec 14, 2021
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