Ifrit
This release contains a new timer that can be enabled to profile Processor execution time. Simply pass the "timed=True" parameter to the World on instantiation, and a new World.process_times dictionary will be available. This contains the total execution time of each Processor in milliseconds, and can be logged, printed, or displayed on screen as is useful. It's useful to see a quick profile of which processors are using the most cpu time, without fully profiling your game. This release also contains some consolidations and cleanups for the benchmarks.