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A modular and open-ended toolkit for WebGPU, with advanced type inference and the ability to write shaders in TypeScript
📽 Three.js Material which lets you do Texture Projection on a 3d Model
FPS (First Person Shooter) controller template for Godot 4 to give starter content for a new or already existing project!
The Chickensoft Game Demo — a fully tested, third-person 3D game built with Godot and C#. Now with saving and loading!
A procedural textures authoring and 3D model painting tool based on the Godot game engine
Immersive Sim Template Project for GODOT 4
🏆🏅 Create and manage achievements through an in-engine editor and display them in your game!
DeepExtractV2 – lightning-fast, high-quality audio separator. Instantly isolate vocals, drums, bass, and more from any track. Ideal for creators, DJs, and audio pros.
An MCP server that indexes local code into a graph database to provide context to AI assistants.
Construct 3 plugin for controlling lights in Rendera 3D rendering engine
Visual Novel Character Creation Suite is a comprehensive tool for creating character sprites for visual novels. It allows you to create unique characters with a consistent appearance across all ima…
Create and manage game settings in the Godot Engine.
The open-source CapCut alternative
A fast code formatter for GDScript and Godot 4, written in Rust
HeightMap terrain for Godot implemented in GDScript
Smash The Mesh (STM) is a Godot add-on that allows you to break 3D meshes into multiple pieces and apply physics to each fragment. It includes features for saving the results to disk (cache) for qu…
A set of shaders for Godot to create realistic humanoid characters
Tongyi Deep Research, the Leading Open-source Deep Research Agent
This scene transitioner implifies scene switching in your Godot project, adding polish and visual flair to your game's level changes.
Easily control game audio with features like volume adjustments, playlists, crossfading, and sound pools.
General utilities that does not belongs to a particular place and are sed as static classes that can be accessed at any time even if they are not in the scene tree.
Portable loot table for Godot class that facilitates generating random loot based on specified items and their associated probabilities.
Quickly create natural-looking terrain with customizable noise parameters. This tool is designed to create simple terrains that do not require manual painting
ComfyUI-Easy-Illustrious is a custom node design to make working with Illustrious Models easier and more intuitive
I needed to edit many Resource files, so figured someone would too.
ComfyUI Civitai Gallery is a powerful custom node for ComfyUI that integrates a seamless image and models browser for the Civitai website directly into your workflow.