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Compact Disc (CD) Input and Control Core Library with some ISO9660, and UDF and SCSI MMC
Shader translation library for SDL's GPU API.
A decompilation project for the initial Japanese release of Monster Hunter for PS2.
Matching decomp of Final Fantasy VII for PlayStation 1
AI agents can now use real Android and iOS apps, just like a human.
Utility for Windows and macOS to assist with (re)building Dreamcast .gdi images from scratch
A tool for creating and running Linux containers using lightweight virtual machines on a Mac. It is written in Swift, and optimized for Apple silicon.
Open source implementation of Apple's SwiftUI.
Master programming by recreating your favorite technologies from scratch.
A binary splitting tool to assist with decompilation and modding projects
Decompilation of Street Fighter III: 3rd Strike for PlayStation 2
Decompiling Tokyo Bus Guide (東京バス案内) for the Sega Dreamcast
GUI for a Vocal Remover that uses Deep Neural Networks.
A showcase of the many different styles of windows possible with NSWindow on macOS
ioquake / ioq3
Forked from id-Software/Quake-III-ArenaThe ioquake3 community effort to continue supporting/developing id's Quake III Arena
A homebrew SDK/pseudo-operating system for the Sega Dreamcast. This repository is a mirror of the official SourceForge repository for KOS.
A Ghidra processor module for the Sega Saturn (SuperH SH-2)
A simple, poorly coded tool to convert Combined CPS3 ROMs (ie. those with files 10, 20, 30, etc.) into Split CPS3 ROMs (ie. those with files simm1.0, simm1.1, etc.), and vice versa. Supports all CP…