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Modular node graph based noise generation library using SIMD, C++17 and templates
MoonRay is DreamWorks’ open-source, award-winning, state-of-the-art production MCRT renderer.
Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go
Probabilistic language based on pattern matching and constraint propagation, 153 examples
🔓︎ Ferramenta de linha de comando para descobrir a senha de PDF por força bruta
Native Odin implementation of glTF2 loading file format as described by khronos: https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.html
Industry-standard navigation-mesh toolset for games
Tracy profiler bindings/wrapper for the Odin programming language
Handler for Aseprite's .ase/.aseprite, .aseprite-extension & extended .gpl files writen in Odin.
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
This is a repository that contains code from me learning Odin, Win32 api
Win32 + OpenGL demo of artifact‑free, high‑FPS window resizing/moving using a background render thread (C port of Jai example).
SQLiteSync is a local-first SQLite extension using CRDTs for seamless, conflict-free data sync and real-time collaboration across devices.
ramiropolla / ffglitch-core
Forked from FFmpeg/FFmpegFFglitch - FFmpeg fork for glitching
A Tiled loader using JSON for the Odin programming language.
LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility
A terminal spreadsheet multitool for discovering and arranging data