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Learn how to design large-scale systems. Prep for the system design interview. Includes Anki flashcards.

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The System Design Primer


Motivation

Learn how to design large-scale systems.

Prep for the system design interview.

Learn how to design large-scale systems

Learning how to design scalable systems will help you become a better engineer.

System design is a broad topic. There is a vast amount of resources scattered throughout the web on system design principles.

This repo is an organized collection of resources to help you learn how to build systems at scale.

Learn from the open source community

This is a continually updated, open source project.

Contributions are welcome!

Prep for the system design interview

In addition to coding interviews, system design is a required component of the technical interview process at many tech companies.

Practice common system design interview questions and compare your results with sample solutions: discussions, code, and diagrams.

Additional topics for interview prep:

Anki flashcards


The provided Anki flashcard decks use spaced repetition to help you retain key system design concepts.

Great for use while on-the-go.

Coding Resource: Interactive Coding Challenges

Looking for resources to help you prep for the Coding Interview?


Check out the sister repo Interactive Coding Challenges, which contains an additional Anki deck:

Contributing

Learn from the community.

Feel free to submit pull requests to help:

  • Fix errors
  • Improve sections
  • Add new sections
  • Translate

Content that needs some polishing is placed under development.

Review the Contributing Guidelines.

Index of system design topics

Summaries of various system design topics, including pros and cons. Everything is a trade-off.

Each section contains links to more in-depth resources.


Study guide

Suggested topics to review based on your interview timeline (short, medium, long).

Imgur

Q: For interviews, do I need to know everything here?

A: No, you don't need to know everything here to prepare for the interview.

What you are asked in an interview depends on variables such as:

  • How much experience you have
  • What your technical background is
  • What positions you are interviewing for
  • Which companies you are interviewing with
  • Luck

More experienced candidates are generally expected to know more about system design. Architects or team leads might be expected to know more than individual contributors. Top tech companies are likely to have one or more design interview rounds.

Start broad and go deeper in a few areas. It helps to know a little about various key system design topics. Adjust the following guide based on your timeline, experience, what positions you are interviewing for, and which companies you are interviewing with.

  • Short timeline - Aim for breadth with system design topics. Practice by solving some interview questions.
  • Medium timeline - Aim for breadth and some depth with system design topics. Practice by solving many interview questions.
  • Long timeline - Aim for breadth and more depth with system design topics. Practice by solving most interview questions.
Short Medium Long
Read through the System design topics to get a broad understanding of how systems work 👍 👍 👍
Read through a few articles in the Company engineering blogs for the companies you are interviewing with 👍 👍 👍
Read through a few Real world architectures 👍 👍 👍
Review How to approach a system design interview question 👍 👍 👍
Work through System design interview questions with solutions Some Many Most
Work through Object-oriented design interview questions with solutions Some Many Most
Review Additional system design interview questions Some Many Most

How to approach a system design interview question

How to tackle a system design interview question.

The system design interview is an open-ended conversation. You are expected to lead it.

You can use the following steps to guide the discussion. To help solidify this process, work through the System design interview questions with solutions section using the following steps.

Step 1: Outline use cases, constraints, and assumptions

Gather requirements and scope the problem. Ask questions to clarify use cases and constraints. Discuss assumptions.

  • Who is going to use it?
  • How are they going to use it?
  • How many users are there?
  • What does the system do?
  • What are the inputs and outputs of the system?
  • How much data do we expect to handle?
  • How many requests per second do we expect?
  • What is the expected read to write ratio?

Step 2: Create a high level design

Outline a high level design with all important components.

  • Sketch the main components and connections
  • Justify your ideas

Step 3: Design core components

Dive into details for each core component. For example, if you were asked to design a url shortening service, discuss:

  • Generating and storing a hash of the full url
    • MD5 and Base62
    • Hash collisions
    • SQL or NoSQL
    • Database schema
  • Translating a hashed url to the full url
    • Database lookup
  • API and object-oriented design

Step 4: Scale the design

Identify and address bottlenecks, given the constraints. For example, do you need the following to address scalability issues?

  • Load balancer
  • Horizontal scaling
  • Caching
  • Database sharding

Discuss potential solutions and trade-offs. Everything is a trade-off. Address bottlenecks using principles of scalable system design.

Back-of-the-envelope calculations

You might be asked to do some estimates by hand. Refer to the Appendix for the following resources:

Source(s) and further reading

Check out the following links to get a better idea of what to expect:

System design interview questions with solutions

Common system design interview questions with sample discussions, code, and diagrams.

Solutions linked to content in the solutions/ folder.

Question
Design Pastebin.com (or Bit.ly) Solution
Design the Twitter timeline and search (or Facebook feed and search) Solution
Design a web crawler Solution
Design Mint.com Solution
Design the data structures for a social network Solution
Design a key-value store for a search engine Solution
Design Amazon's sales ranking by category feature Solution
Design a system that scales to millions of users on AWS Solution
Add a system design question Contribute

Design Pastebin.com (or Bit.ly)

View exercise and solution

Imgur

Design the Twitter timeline and search (or Facebook feed and search)

View exercise and solution

Imgur

Design a web crawler

View exercise and solution

Imgur

Design Mint.com

View exercise and solution

Imgur

Design the data structures for a social network

View exercise and solution

Imgur

Design a key-value store for a search engine

View exercise and solution

Imgur

Design Amazon's sales ranking by category feature

View exercise and solution

Imgur

Design a system that scales to millions of users on AWS

View exercise and solution

Imgur

Object-oriented design interview questions with solutions

Common object-oriented design interview questions with sample discussions, code, and diagrams.

Solutions linked to content in the solutions/ folder.

Note: This section is under development

Question
Design a hash map Solution
Design a least recently used cache Solution
Design a call center Solution
Design a deck of cards Solution
Design a parking lot Solution
Design a chat server Solution
Design a circular array Contribute
Add an object-oriented design question Contribute

System design topics: start here

New to system design?

First, you'll need a basic understanding of common principles, learning about what they are, how they are used, and their pros and cons.

Step 1: Review the scalability video lecture

Scalability Lecture at Harvard

  • Topics covered:
    • Vertical scaling
    • Horizontal scaling
    • Caching
    • Load balancing
    • Database replication
    • Database partitioning

Step 2: Review the scalability article

Scalability

Next steps

Next, we'll look at high-level trade-offs:

  • Performance vs scalability
  • Latency vs throughput
  • Availability vs consistency

Keep in mind that everything is a trade-off.

Then we'll dive into more specific topics such as DNS, CDNs, and load balancers.

Performance vs scalability

A service is scalable if it results in increased performance in a manner proportional to resources added. Generally, increasing performance means serving more units of work, but it can also be to handle larger units of work, such as when datasets grow.1

Another way to look at performance vs scalability:

  • If you have a performance problem, your system is slow for a single user.
  • If you have a scalability problem, your system is fast for a single user but slow under heavy load.

Source(s) and further reading

Latency vs throughput

Latency is the time to perform some action or to produce some result.

Throughput is the number of such actions or results per unit of time.

Generally, you should aim for maximal throughput with acceptable latency.

Source(s) and further reading

Availability vs consistency

CAP theorem


Source: CAP theorem revisited

In a distributed computer system, you can only support two of the following guarantees:

  • Consistency - Every read receives the most recent write or an error
  • Availability - Every request receives a response, without guarantee that it contains the most recent version of the information
  • Partition Tolerance - The system continues to operate despite arbitrary partitioning due to network failures

Networks aren't reliable, so you'll need to support partition tolerance. You'll need to make a software tradeoff between consistency and availability.

CP - consistency and partition tolerance

Waiting for a response from the partitioned node might result in a timeout error. CP is a good choice if your business needs require atomic reads and writes.

AP - availability and partition tolerance

Responses return the most readily available version of the data available on any node, which might not be the latest. Writes might take some time to propagate when the partition is resolved.

AP is a good choice if the business needs to allow for eventual consistency or when the system needs to continue working despite external errors.

Source(s) and further reading

Consistency patterns

With multiple copies of the same data, we are faced with options on how to synchronize them so clients have a consistent view of the data. Recall the definition of consistency from the CAP theorem - Every read receives the most recent write or an error.

Weak consistency

After a write, reads may or may not see it. A best effort approach is taken.

This approach is seen in systems such as memcached. Weak consistency works well in real time use cases such as VoIP, video chat, and realtime multiplayer games. For example, if you are on a phone call and lose reception for a few seconds, when you regain connection you do not hear what was spoken during connection loss.

Eventual consistency

After a write, reads will eventually see it (typically within milliseconds). Data is replicated asynchronously.

This approach is seen in systems such as DNS and email. Eventual consistency works well in highly available systems.

Strong consistency

After a write, reads will see it. Data is replicated synchronously.

This approach is seen in file systems and RDBMSes. Strong consistency works well in systems that need transactions.

Source(s) and further reading

Availability patterns

There are two complementary patterns to support high availability: fail-over and replication.

Fail-over

Active-passive

With active-passive fail-over, heartbeats are sent between the active and the passive server on standby. If the heartbeat is interrupted, the passive server takes over the active's IP address and resumes service.

The length of downtime is determined by whether the passive server is already running in 'hot' standby or whether it needs to start up from 'cold' standby. Only the active server handles traffic.

Active-passive failover can also be referred to as master-slave failover.

Active-active

In active-active, both servers are managing traffic, spreading the load between them.

If the servers are public-facing, the DNS would need to know about the public IPs of both servers. If the servers are internal-facing, application logic would need to know about both servers.

Active-active failover can also be referred to as master-master failover.

Disadvantage(s): failover

  • Fail-over adds more hardware and additional complexity.
  • There is a potential for loss of data if the active system fails before any newly written data can be replicated to the passive.

Replication

Master-slave and master-master

This topic is further discussed in the Database section:

Availability in numbers

Availability is often quantified by uptime (or downtime) as a percentage of time the service is available. Availability is generally measured in number of 9s--a service with 99.99% availability is described as having four 9s.

99.9% availability - three 9s

Duration Acceptable downtime
Downtime per year 8h 45min 57s
Downtime per month 43m 49.7s
Downtime per week 10m 4.8s
Downtime per day 1m 26.4s

99.99% availability - four 9s

Duration Acceptable downtime
Downtime per year 52min 35.7s
Downtime per month 4m 23s
Downtime per week 1m 5s
Downtime per day 8.6s

Availability in parallel vs in sequence

If a service consists of multiple components prone to failure, the service's overall availability depends on whether the components are in sequence or in parallel.

In sequence

Overall availability decreases when two components with availability < 100% are in sequence:

Availability (Total) = Availability (Foo) * Availability (Bar)

If both Foo and Bar each had 99.9% availability, their total availability in sequence would be 99.8%.

In parallel

Overall availability increases when two components with availability < 100% are in parallel:

Availability (Total) = 1 - (1 - Availability (Foo)) * (1 - Availability (Bar))

If both Foo and Bar each had 99.9% availability, their total availability in parallel would be 99.9999%.

Domain name system


Source: DNS security presentation

A Domain Name System (DNS) translates a domain name such as www.example.com to an IP address.

DNS is hierarchical, with a few authoritative servers at the top level. Your router or ISP provides information about which DNS server(s) to contact when doing a lookup. Lower level DNS servers cache mappings, which could become stale due to DNS propagation delays. DNS results can also be cached by your browser or OS for a certain period of time, determined by the time to live (TTL).

  • NS record (name server) - Specifies the DNS servers for your domain/subdomain.
  • MX record (mail exchange) - Specifies the mail servers for accepting messages.
  • A record (address) - Points a name to an IP address.
  • CNAME (canonical) - Points a name to another name or CNAME (example.com to www.example.com) or to an A record.

Services such as