Node.js C++ Addon for emulating mouse behavior
Currently supported plattforms are:
- MacOS
$ npm install --save mouse-controllerPrecompiled binaries for popular 64-bit platforms are provided. When installing mouse-controller, node-pre-gyp will check if a compatible binary exists and fallback to a compile step if it doesn't. In that case you'll need a valid node-gyp installation.
If you don't want to use the prebuilt binary for the platform you are installing on, specify the --build-from-source flag when you install. One of:
npm install --build-from-source
npm install mouse-controller --build-from-source
new MouseController()const MouseController = require('mouse-controller');
const mc = new MouseController();
console.log(mc.getPosition());
//=> { x: 143.9375, y: 129.0625 }
// Move the mouse to the coordinates (500, 500).
mc.move(500, 500);
// Right click at the current mouse position.
mc.click(mc.BUTTON.RIGHT, mc.getPosition());Constant for specifying the mouse button type.
| Constant | Value | Button | 
|---|---|---|
| LEFT | 0 | Left mouse button | 
| RIGHT | 1 | Right mouse button | 
- 
x: - Type: Number
- x-coordinate for the new mouse position.
 
- Type: 
- 
y: - Type: Number
- y-coordinate for the new mouse position.
 
- Type: 
Moves the mouse to the point (x, y).
- 
BUTTON: 
- 
point: - Type: Object
- Which mouse button to click.
 
- Type: 
Clicks with the BUTTON at the point provided. To click in the corrent position of the mouse, use the method getPosition().
- 
BUTTON: 
- 
point: - Type: Object
- Which mouse button to click.
 
- Type: 
Double clicks with the BUTTON at the point provided. To click in the corrent position of the mouse, use the method getPosition().
- (return value):
- Type: Object
- Returns the current mouse position.
 
- Type: 
Gets the current mouse position on the form { x: 143.9375, y: 129.0625 }.
- point:
- Type: Object
- Object with xandycoordinates of the vanted mouse position to start the mouse drag from.
 
- Type: 
Start to drag by pressing down on the left mouse button at the point (x, y). To do consecutive movement while dragging, use the drag(point) method.
- point:
- Type: Object
- Object with xandycoordinates of the vanted mouse position to end the mouse drag on.
 
- Type: 
To move the mouse that is activly dragging,  the point (x, y).
- point:
- Type: Object
- Object with xandycoordinates of the vanted mouse position to end the mouse drag on.
 
- Type: 
End a mouse drag by releasing the left mouse button at the point (x, y).
mouse-controller is licensed under the MIT License.
Copyright © André Storhaug