Stars
Graphics API Capture and Replay Tools for Reconstructing Graphics Application Behavior
One stop shop for getting started with SPIR-V.
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
C++ examples for the Vulkan graphics API
The Vulkan API Specification and related tools
amdrexu / spvgen
Forked from GPUOpen-Drivers/spvgenLibrary to Generate SPIR-V Binary
GLSL Shading Language Specification and Extensions
OpenGL, OpenGL ES, and OpenGL ES-SC API and Extension Registry
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.