This is my Game entry for 30th edition of the Ludum Dare competition. It's a simple 2D space shooter called B.O.W. (for Black Or White), highly inspired by the Ikaruga game series.
This competitions theme was Connected Worlds.
You control a ship that can alternate between two worlds - "Black or White". You can only damage enemies with the same color as you. Use your reflex and timing skills to survive for as long as possible!
| key | action |
|---|---|
| Arrow keys or WASD | Walk |
| Shift or Q | Change State |
| Space | Fire bullets |
| Enter | Pause |
| Esc | Quit game |
This was my second Ludum Dare and unfortunately I had a very busy weekend. I could only spend like 5 hours making a game and this was the final result.
I wanted to learn HaxelFlixel for quite some time and it was kinda fun. Found a couple of tutorials and studied a lot of source code, mostly from the examples on HaxeFlixel website.
