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Official Repository for "Eureka: Human-Level Reward Design via Coding Large Language Models" (ICLR 2024)

Jupyter Notebook 3,076 283 Updated May 3, 2024

Tween between WorldEnvironments in Godot 3.x

GDScript 10 1 Updated Dec 8, 2022

TexTools is a UV and Texture toolset created several years ago for Blender and Max by @renderhjs. In this open repository, originally created by @SavMartin, we develop the current version of this p…

Python 2,265 159 Updated Dec 2, 2024

A Godot Project for a Self Driving Car Game using Reinforcement Learning

GDScript 16 4 Updated Jul 6, 2021

Debug 3D line drawer for Godot

GDScript 88 15 Updated Jul 5, 2024

Emergency Controller script for Dual Universe

4 1 Updated Jan 30, 2021

A CSS Parser for .NET. It's BADA55!

C# 26 9 Updated May 21, 2025

Bringing Characters to Life with Computer Brains in Unity

C++ 8,372 1,103 Updated Jul 23, 2024

Cloud rendering test

C# 939 198 Updated Feb 29, 2024

Lets make a simple 2D shader

GLSL 15 2 Updated Oct 20, 2016

SDX Mods Development Project

C# 1 2 Updated Apr 27, 2019

A17 Mods that need SDX to compile

C# 2 1 Updated May 17, 2019

A patchscript to inject the setup of harmony at the start of the GameManager.Awake method.

C# 2 Updated Mar 30, 2019

SDX Mods

C# 8 6 Updated Jul 4, 2019

GUI and API library to work with Engine assets, serialized and bundle files

C# 3,024 439 Updated Jan 14, 2022

My 7dtd SDX Mods

C# 9 5 Updated Dec 1, 2018

7D2D SDX MODS A16.x

1 Updated Apr 7, 2018

.NET deobfuscator and unpacker.

C# 7,293 2,786 Updated Aug 29, 2020

A Python Tumblr API v2 Client

Python 10 3 Updated Sep 1, 2017

An experimental toolset for Unity asset and asset bundle files.

Java 2,714 652 Updated Oct 8, 2018