Stars
Official Repository for "Eureka: Human-Level Reward Design via Coding Large Language Models" (ICLR 2024)
Tween between WorldEnvironments in Godot 3.x
TexTools is a UV and Texture toolset created several years ago for Blender and Max by @renderhjs. In this open repository, originally created by @SavMartin, we develop the current version of this p…
A Godot Project for a Self Driving Car Game using Reinforcement Learning
Emergency Controller script for Dual Universe
Unity-Technologies / ExCSS
Forked from TylerBrinks/ExCSSA CSS Parser for .NET. It's BADA55!
Bringing Characters to Life with Computer Brains in Unity
A patchscript to inject the setup of harmony at the start of the GameManager.Awake method.
GUI and API library to work with Engine assets, serialized and bundle files
jabbalaci / pytumblr
Forked from tumblr/pytumblrA Python Tumblr API v2 Client
An experimental toolset for Unity asset and asset bundle files.