Stars
graph based intermediate representation and backend for optimising compilers
LLVM IR and optimizer for shaders, including front-end adapters for GLSL and SPIR-V and back-end adapter for GLSL
A tool and a library for bi-directional translation between SPIR-V and LLVM IR
Multi-platform (PalmOS, Linux, Android, iOS, Windows, OSX, Meego…) modular synthesizer and music tracker
Doom/FX for Super Nintendo with SuperFX GSU2A
Go compiler for small places. Microcontrollers, WebAssembly (WASM/WASI), and command-line tools. Based on LLVM.
Encoder-Agnostic Adaptation for Conditional Language Generation
Vocal Tract Modelling by Murphy, Shelley and Ternström
Stripped down NetHack modified to build as a shared library
An advanced barcode-scanner written in JavaScript
An audio server, programming language, and IDE for sound synthesis and algorithmic composition.
Source Engine Physically Based Rendering implementation
Filter for applying GLSL shaders to movies via ffmpeg
A fast Evolution Strategy implementation in Python
Lua class that implements Restricted Boltzmann Machines with gaussian, binary, or rectified linear units.
Collection of tools for Super Mario 64 ROM hacking
simple tool that "translates" the Petscop phonetic button code
A native Go clean room implementation of the Porter Stemming algorithm.
The 2013 edition of the Source SDK