-
asellerate GmbH
- Stuttgart
-
13:49
(UTC +01:00) - https://athaeck.github.io
- in/nick-haecker
- https://sketchfab.com/nickhaec
Highlights
- Pro
Stars
debauchee / barrier
Forked from deskflow/deskflowOpen-source KVM software
Implementations of programming design patterns in Unity with examples in C# when to use them.
Adds playful pets 🦀🐱🐶 in your VS Code window
An unofficial OpenAI Unity Package that aims to help you use OpenAI API directly in Unity Game engine.
🧞The highly productive Julia web framework
A quick example of how one can "synchronize" a 3d scene across multiple windows using three.js and localStorage
A habit tracker app which treats your goals like a Role Playing Game.
tldraw / make-real
Forked from SawyerHood/draw-a-uiDraw a ui and make it real
Visual localization made easy with hloc
SIGGRAPH Asia 2023: Code for "Im4D: High-Fidelity and Real-Time Novel View Synthesis for Dynamic Scenes"
OpenPose's Unity Plugin for Unity users
COLMAP - Structure-from-Motion and Multi-View Stereo
Code for robust monocular depth estimation described in "Ranftl et. al., Towards Robust Monocular Depth Estimation: Mixing Datasets for Zero-shot Cross-dataset Transfer, TPAMI 2022"
MIT Deep Learning Book in PDF format (complete and parts) by Ian Goodfellow, Yoshua Bengio and Aaron Courville
Instruct-tune LLaMA on consumer hardware
(Unity3D) Test multiplayer without building
Stable Diffusion built-in to Blender