Stars
I have created this addons for export asset from Blender to Unreal Engine
Simple, efficient wrapper for FlightSimulator 2020's SimConnect SDK
Python wrapper for the Flight Plan Database API
Sigma is a Figma plugin of automatically generate SwiftUI code from Figma
C# .NET library to communicate with an obs-websocket server
A Dotnet 9.0 WebApi template project. MediatR, Swagger, Mapper, Serilog and more implemented.
Graphics tools and components for developing Mixed Reality applications in Unreal Engine.
Information about signing up for a free Epic Games account, and getting access to UnrealEngine source code.
Downloads Vimeo videos in MPEG-DASH format
A minimalistic example of a gRPC long lived stream
.NET Core 3.0 gRPC Client and Server application showing asynchronous capabilities of gRPC and how to handle it in C# 8 Async stream
Unified Realtime/API framework for .NET platform and Unity.
A simple, thread-safe way of executing actions (Such as UI manipulations) on the Unity Main Thread
A simple grpc tutorial between a unity client and a golang server
Minimal GRPC unary server/client using Unity as Client.
A Unity 2019.4 project using Unity3D as a client for gRPC/protocol buffers services
Use gRPC to send protocol buffer messages from and to Unity
C++ based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)
OpenXR API layer enabling XR_EXT_hand_tracking support using Ultraleap tracking
Preview handler for multiple source code extensions
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
A Unity library and MRTK extension for estimating and replicating the current environment's lighting on Mixed Reality devices.
Touchable surfaces for Hololens and Immersive headset
Periodic Table of the Elements for HoloLens and Immersive headset
A collection of sorting algorithms written in Python.
Extensions for System.Threading.Tasks.Task and System.Threading.Tasks.ValueTask