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nekotogd/README.md

Hi There! 👋 I'm Nekoto!

Typing SVG

Mechanical Engineer and Godot Game Developer. I break down shaders on YouTube.

Writing shaders and creating VFX is probably what I do best.

Check out my YouTube channel, its where I post most of my Game Development progress, cool shaders and VFX, and a whole lot of Breath of the Wild stuff in Godot.




Popular repositories Loading

  1. Godot_BoTW_Toon_Shader Godot_BoTW_Toon_Shader Public

    A TRUE BoTW style shadeer for Godot. BoTW's warbly shadows, multiple lights. Its the whole package!

    GLSL 150 13

  2. Raytracing_Godot4 Raytracing_Godot4 Public

    Source code for my (terrible) implementation of raytracing using compute shaders

    GDScript 63 5

  3. Godot_2D_Grass_Particles Godot_2D_Grass_Particles Public

    Interactive 2D Grass Particles

    GDScript 28

  4. Godot_BotW_Explosion Godot_BotW_Explosion Public

    Recreation of the beautiful explosions of BotW in Godot. I plan on making a tutorial for this.

    GLSL 24 2

  5. Godot_Parallax_Ice_3D Godot_Parallax_Ice_3D Public

    Parallax Ice for plane meshes to give them a depth effect.

    GLSL 18 4

  6. Godot_2D_VTuber_Boobs Godot_2D_VTuber_Boobs Public

    Just tried making 2D jiggle physics using a vertex shader

    GDScript 16 1