Stars
Procedural Noise Shader Routines compatible with WebGL
A reactive take on the ECS pattern for .net game developers
PRQL is a modern language for transforming data — a simple, powerful, pipelined SQL replacement
A @github Action that updates the contents of the first post of a @discourse forum topic with the contents of a file in the caller's repository.
A powerful AI coding agent. Built for the terminal.
A lightweight window border system for macOS
AsahiLinux / linux
Forked from torvalds/linuxLinux kernel source tree
A tiling window manager for macOS based on binary space partitioning
Extract information from all games published in Steam thanks to its Web API, and store it in JSON format.
Naver Webtoon Analysis + Hashtag Generator
Mathijs-Bakker / Extenject
Forked from modesttree/ZenjectDependency Injection Framework for Unity Game Engine
.NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
pulling daily from bitbucket repo
Beautiful & consistent icon toolkit made by the community. Open-source project and a fork of Feather Icons.
Project Exodus - Unity to Unreal scene/project transfer tool.
JetBrains License Server Docker image
Official Transmission BitTorrent client repository
Script and app to reset OS X audio balance
Demonstrates Different Programming Design Patterns In Unity