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  • NVIDIA
  • Berlin, Germany

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Sample viewer implementing several rendering methods for 3D gaussians using Vulkan API

C++ 264 22 Updated Oct 29, 2025

A comprehensive collection of modular libraries for high-performance graphics development

C++ 51 1 Updated Oct 22, 2025

A minimal, self-contained example demonstrating best practices for Vulkan development in a single file—no frameworks required.

C++ 304 8 Updated Oct 1, 2025

Making it easier to work with shaders

C++ 4,673 362 Updated Oct 30, 2025

Main Web Site (Online Books)

HTML 9,891 953 Updated Apr 28, 2025

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

C++ 69,024 11,294 Updated Oct 29, 2025

Collection of Vulkan samples

CMake 296 18 Updated Oct 22, 2025

Immediate Mode Plotting

C++ 5,633 610 Updated Mar 19, 2025

Ray tracing examples and tutorials using VK_KHR_ray_tracing

C++ 1,630 161 Updated Oct 19, 2025

Ray tracing glTF scene with Vulkan

C++ 602 38 Updated Sep 29, 2025

Rendering glTF scenes with ray tracer and raster (Vulkan)

C++ 254 18 Updated Oct 22, 2025