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3D Reconstruction for all

Rust 3,030 138 Updated Nov 13, 2025

UE5's Nanite implementation using WebGPU. Includes the meshlet LOD hierarchy, software rasterizer and billboard impostors. Culling on both per-instance and per-meshlet basis.

TypeScript 971 38 Updated Sep 30, 2024

The code for the paper "Reducing the Memory Footprint of 3D Gaussian Splatting"

Python 213 16 Updated Sep 22, 2025
JavaScript 355 19 Updated Feb 10, 2024

Official implementation of the SIGGRAPH 2024 paper "A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasets"

Python 1,317 121 Updated Jun 10, 2025

A lightweight library for portable low-level GPU computation using WebGPU.

C++ 3,918 191 Updated Oct 8, 2025

LLM101n: Let's build a Storyteller

35,543 1,933 Updated Aug 1, 2024

[SIGGRAPH'24] 2D Gaussian Splatting for Geometrically Accurate Radiance Fields

Python 2,865 245 Updated Oct 2, 2025

Simultaneous LOD Generation and Rendering for Point Clouds

C++ 510 30 Updated Sep 5, 2024

Monitor Gaussian Splatting additional real-time viewable and differentiable outputs

C++ 246 16 Updated Oct 1, 2025

RaDe-GS: Rasterizing Depth in Gaussian Splatting

C++ 627 42 Updated Jan 24, 2025

[BMVC'24] Official implementation for the paper "AtomGS: Atomizing Gaussian Splatting for High-Fidelity Radiance Field"

Python 141 10 Updated Jun 17, 2025

Production-grade 3D gaussian splatting with CPU/GPU support for Windows, Mac and Linux 🚀

C++ 1,607 148 Updated Sep 4, 2025

A JavaScript library like PyTorch, with GPU acceleration.

JavaScript 1,209 55 Updated Nov 15, 2024

A GPU compute-centric 2D renderer.

Rust 3,404 191 Updated Nov 13, 2025

A C++ & Python viewer for 3D data like meshes and point clouds

C++ 2,092 230 Updated Oct 6, 2025

Project page of paper "Soft Rasterizer: A Differentiable Renderer for Image-based 3D Reasoning"

Python 1,273 156 Updated Dec 16, 2021

Mesh optimization library that makes meshes smaller and faster to render

C++ 6,906 580 Updated Nov 13, 2025

Applied 3D geometry in C++, with a focus on surface meshes.

C++ 1,262 171 Updated Oct 13, 2025

Programmable 3D fluid simulator running in WebGL.

JavaScript 330 15 Updated Jan 12, 2021

An example implementation of OpenPBR in a WebGL pathtracer

GLSL 61 5 Updated Jul 20, 2025
TypeScript 242 10 Updated Nov 11, 2025

Easily monitor your ThreeJS performances.

TypeScript 741 33 Updated Dec 20, 2024
JavaScript 132 13 Updated Jun 20, 2024

Geometry library for topological robustness

C++ 1,592 153 Updated Nov 13, 2025

A Typescript 3D library loosely based on three.js

TypeScript 201 13 Updated Jun 25, 2024

WebGL2 powered visualization framework

TypeScript 13,592 2,182 Updated Nov 13, 2025

High-performance Toolkit for WebGL-based Data Visualization

TypeScript 2,406 219 Updated Nov 6, 2025

Open3D: A Modern Library for 3D Data Processing

C++ 12,986 2,492 Updated Nov 7, 2025

Godot Engine – Multi-platform 2D and 3D game engine

C++ 103,214 23,572 Updated Nov 13, 2025
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