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VFX Made Easy with Houdini, published by Packt

6 3 Updated Sep 15, 2025

Procedural 3D Modeling Using Geometry Nodes in Blender by Packt Publishing

3 1 Updated Oct 27, 2025

Datasets, Transforms and Models specific to Computer Vision

Python 17,345 7,176 Updated Nov 24, 2025

Code for the book Deep Learning with PyTorch by Eli Stevens, Luca Antiga, and Thomas Viehmann.

Jupyter Notebook 5,130 2,157 Updated Jul 25, 2024

A high-throughput and memory-efficient inference and serving engine for LLMs

Python 64,241 11,641 Updated Nov 30, 2025

The Official Repo for "Quick Start Guide to Large Language Models"

Jupyter Notebook 1 Updated Mar 24, 2025

Benchmark Suite for Deep Learning

Shell 278 62 Updated Oct 11, 2025

A series of Jupyter notebooks that walk you through the fundamentals of Machine Learning and Deep Learning in Python using Scikit-Learn, Keras and TensorFlow 2.

Jupyter Notebook 29,635 13,229 Updated Jun 13, 2024

TensorRT LLM provides users with an easy-to-use Python API to define Large Language Models (LLMs) and supports state-of-the-art optimizations to perform inference efficiently on NVIDIA GPUs. Tensor…

C++ 12,261 1,896 Updated Nov 30, 2025

Datasets for Mastering Machine Learning with R 3rd Edition

R 6 8 Updated Mar 11, 2025

Mastering Machine Learning with R, Third edition, by Packt

R 33 28 Updated Jan 18, 2021

MIT 6.S191 Lab 1: Intro to TensorFlow and Music Generation with RNNs

Jupyter Notebook 33 7 Updated Mar 30, 2021

The FLIP Fluids addon is a tool that helps you set up, run, and render high quality liquid fluid effects all within Blender, the free and open source 3D creation suite.

C++ 1,847 197 Updated Nov 18, 2025

Onion Routed Micropayments for the Lightning Network

Go 409 135 Updated Nov 13, 2025

A Video Surveillance OS For Single-board Computers

Makefile 8,140 924 Updated Feb 14, 2025

Special Effects with Skinned Mesh in Unity

C# 3,516 419 Updated Oct 17, 2019

Install the R ArcGIS Tools

Python 193 56 Updated Jul 2, 2021

A PIC/FLIP fluid simulation based on the methods found in Robert Bridson's "Fluid Simulation for Computer Graphics"

C++ 814 98 Updated Oct 24, 2017