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Starred repositories
Volumetric clouds in Bevy based on Horizon Zero Dawn
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
Blazing fast and lightweight PostGIS, MBtiles and PMtiles tile server, tile generation, and mbtiles tooling.
⚡ Dynamically generated stats for your github readmes
Productive, portable, and performant GPU programming in Python.
The open source visual workspace for React / Three Fiber. Build the 2D and 3D web.
Convert OSM to street networks with detailed geometry
Interactive, thoroughly customizable maps in the browser, powered by vector tiles and WebGL
A Git-compatible VCS that is both simple and powerful
A networking library to make multiplayer games for the Bevy game engine
SwarmUI (formerly StableSwarmUI), A Modular Stable Diffusion Web-User-Interface, with an emphasis on making powertools easily accessible, high performance, and extensibility.
Mesh optimization library that makes meshes smaller and faster to render
Kiro is an agentic IDE that works alongside you from prototype to production.
A visual playground for agentic workflows: Iterate over your agents 10x faster
Supercharge your command line with LLMs and get shell scripting assistance in Fish. 💪
A workflow for baked global illumination in the Bevy game engine
Automatic extraction of relevant features from time series: