Stars
Official Implementation of the CVPR 2024 highlight paper: Real-Time Simulated Avatar from Head-Mounted Sensors
Stable Diffusion web UI
Implementation of Dreambooth (https://arxiv.org/abs/2208.12242) with Stable Diffusion
WebUI extension for ControlNet
Nightly release of ControlNet 1.1
Meta Quest ESport Showcase demonstrating multiplayer functionalities in Unity. Including Oculus Social APIs, Avatars, Oculus Platform authentication, Oculus Multiplayer APIs, Photon Realtime, Photo…
A latent text-to-image diffusion model
Body, Eye and Face Tracking code sample.
Repository for EOS Plugin for Unity, bringing the functionality of Epic Online Services to the Unity Game Engine.
Gems of Unity Labs for our user-base.
GitHub repository for ChroMapper, the Unity-based map editor for Beat Saber.
A fast, futuristic package manager for Windows.
Open Brush is the open source, community led evolution of Tilt Brush! Forked from https://github.com/googlevr/tilt-brush
Blender addons that improve the game development workflow between Blender and Unreal.
Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 5.4 with additional features & bug fixes
Bake specular highlights into Unity Reflection Probes, allowing baked lights to cast sharp specular highlights for free
GPU powered boids with multiple implementations
Text-based simple hierarchy header, no fancy magic, just works
FBX exporter addon for Blender compatible with Unity's coordinate and scaling system.
Fast, robust, powerful and extendible .NET serializer built for Unity
Script for saving lightmapping data to prefabs. Used through the Assets tab in Unity. Place your prefabs in the scene with this script at the root. Set up your lighting and in the editor go to Asse…
Batch layer export and editing for GIMP 2.8/2.10
Gameplay Ingredients for your Unity Games - A collection of runtime and editor scripts that ease simple tasks while making games and prototypes.
Demo project using Addressables package