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Software rendering engine with PBR. Built from scratch on C++.

C++ 730 71 Updated Jan 15, 2021

An implementation of Wave Function Collapse with a focus on performance.

C++ 425 41 Updated Oct 19, 2024

A simple C++11 Thread Pool implementation

C++ 8,642 2,355 Updated Jul 20, 2024

procedural retro 3d game, winner of the GitHub Gameoff 2017

C# 367 62 Updated Feb 16, 2023

Reproducing images with geometric primitives.

Go 13,105 648 Updated Jul 22, 2024