Releases: Youda008/DoomRunner
Releases · Youda008/DoomRunner
Doom Runner v1.4
Lot's of "quality of life" improvements, reliability improvements and Linux support improvements.
- added new launch options for video, audio and save/screenshot directory
- added tooltips for some of the launch options
- map names are now extracted from IWAD file instead of guessing them from IWAD name
- added confirmation dialog when attempted to delete a preset
- enabled keyboard control (Enter, Insert, Delete, CTRL+arrows)
- right-click inside an editable list widget pops-up a context menu with available actions
- added "close on launch" option
- before launch, the current directory is changed to engine's directory, improving compatibility with some engines
- options.json is now saved into /home/user/.config/DoomRunner in Linux
- bugfixes related to config file selection
Doom Runner v1.3.3
Hotfix release that fixes deh and bex file recognition.
Doom Runner v1.3.2
Hotfix release that fixes broken restoration of selected config when a preset is clicked.
Doom Runner v1.3.1
Hotfix release that reverts the most hated change in 1.3 and fixes an issue with too much disk reading.
- IWADs are distinguished from PWADs again by filename suffix and no longer by file header
- fixed unnecessary disk reading when path to map directory is empty
- slightly more robust options loading
Doom Runner v1.3
improvements based on feedback from forums
- for each engine you can now set custom directory of config files (required for using it on Linux)
- you can now select multiple map files, but they will always be loaded in alphabetical order
- selected map files are now saved to presets instead of globally
- line for additional command line arguments has been split to preset-related and global one
- you can now select whether "Launch options" should be saved globally or to presets
- you can now drag&drop also in Setup dialog to IWAD list and Engine list
- when using manual IWAD management mode, you can now give each IWAD a custom name by double-clicking on it in Setup dialog
- IWADs are now distinguished from PWADs by file header instead of filename suffix
- to select a map, a command +map is now used instead of -warp to allow custom map names
- added a basic support for Duke Nukem files (.grp and .rff)
- double-clicking on a map pack will show content of an equally named txt file (if you double-click on AV.wad and there is AV.txt, it will show on screen)
- fixed that collapsed directories always expanded again on every update
- fixed that "Allow jump/crouch/aim" checkboxes produced incorrect flags
- error message during parsing options.json file now contains more detailed information and checkbox to ignore them all
- automatic checking if there is a new version available
Doom Runner v1.2
- reworked map-packs widget from list view to tree view to show a directory hierarchy
- removed "Current preset" mechanic and replaced it by disabling sub-windows to prevent user making changes that are not saved anywhere
- map file from map view can now be dragged&dropped into the mod list
- closing the SetupDialog with X button in the corner will now cancel all your changes
- selected map file is now saved on quit and restored on next start
- added an "About" dialog with information about the application
Doom Runner v1.1
- added a "Current preset" mechanic to solve the problem with losing all files added before creating and selecting a preset
- files with extension ".deh" are now loaded via command line option "-deh" instead of "-file"
- you can now manually type map name into the "Launch selected map" combo box
- window with map packs now shows paths relative to map directory as a temporary substitute for future tree view
- fixed a bug where you couldn't delete or move multiple mod files at once
- fixed a crash when deleting some engines while one is selected in the combo box
Doom Runner v1.0
First full version.
- completed Compatibility Options dialog
- fixed bug where checkboxes in compatibility options didn't update correctly when number was entered manually
- fixed bug where checking some checkboxes in gameplay options would result in invalid flags
- IWAD list and Map pack list can now show files in subdirectories
- added new supported filename extensions for IWADs/Maps/Mods
- dialog for selecting engine to add now shows only .exe files on Windows
Doom Runner v0.9-beta
Beta version with most of the primary features finished.
- implemented drag&drop reordering for the preset list
- reworked the drag&drop reordering and file dropping in the mod list
- fixed restoring of additional command line arguments
- fixed restoring of the "use absolute path" option
- engine name is now derived from directory name instead of executable name
- added "clone preset" button
- added an option to select a configuration file
- added file filters for file dialogs
- few minor bug fixes
Doom Runner v0.5-alpha
First public testing release of this new launcher.