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Releases: Youda008/DoomRunner

Doom Runner v1.6.5

13 Nov 13:11

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  • reduced CPU usage by resizing map dir view column only when necessary
  • workaround to prevent losing IWAD/map/config/save/demo selection when launching engine with output window enabled
  • workaround for unintuitive Windows executable search order to allow launching engine from subfolders when equally named engine in DoomRunner's folder exists
  • added support for Strife Veteran Edition

Doom Runner v1.6.4

16 Oct 13:54

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Bugfixes of reported issues and QoL improvements.

  • removed special characters from paths derived from Preset names
  • prevented using +screenshot_dir and -stdout for engines that don't support it
  • save options.json to %appdata% if the current directory is not writable
  • workaround for freezing file dialogs on some Linux desktop environments
  • prevented showing "doesn't exist" warning when a path is empty (not set)
  • fixed compatbility level "out of bounds" error when restoring with no engine selected
  • fixed switching relative/absolute paths for selected map packs

Doom Runner v1.6.3

07 Oct 15:24

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  • fixed the "Show FPS" checkbox not restoring previous value after restarting the launcher
  • fixed the compatibility level not reseting correctly when the "Save globally" setting is used

Doom Runner v1.6.2

28 Sep 14:35

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Hotfix release, that fixes the bug introduced in 1.6 where options.json is not created on first run. Also adds support for SIGIL level names.

Doom Runner v1.6.1

27 Sep 21:34

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Mostly improvements and bug-fixes for the Linux users.

  • added automatic starting map selection for MasterLevels
  • use -compatmode instead of +compatmode for GZDoom
  • make automatic save dir and screenshot dir relative to config dir instead of engine dir (no change on Windows)
  • reworked path quoting to fix launching the engine via process output window on Linux
  • improvemed the engine's output window
  • use the engine's output window by default on Linux
  • fixed relative paths of the save directory and demo directory
  • record and search demo files in the save directory
  • disable gameplay options when joining multiplayer server as a client
  • minor bug-fixes and adjustments

Doom Runner v1.6.0

22 Sep 19:02

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This version brings quite a lot of improvements, mostly aimed at better support for non-ZDoom engines, and also some new features.

  • moved the Audio and Video options to a new tab to allow shrinking the launcher window even more
  • added optional window displaying engine's standard output
  • added "Export to shortcut" feature for Windows
  • added an option to select an engine family
  • added an option to select a compatibility level for ZDoom and PrBoom based engines
  • added "Show FPS" checkbox to video options
  • added ability to use preset name as a directory for saves and screenshots
  • made the map pack tree view display a horizontal scrollbar when the items are too wide to display instead of clipping
  • enabled gameplay options and compatibility options for the Standard launch mode
  • added auto-recognition of more Doom engines
  • select map using -warp where +map is not supported
  • fixed incorrect skill number being used
  • minor bug-fixes and UI improvements

Doom Runner v1.5.3

14 Sep 19:30

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  • automatically expand parent directories of a selected map pack when preset is restored
  • fixed accidentally broken "Open File Location" feature
  • fixed mod separators incorrectly saving to presets
  • fixed gameplay and compatibility options not loading from preset when they should

Doom Runner v1.5.2

08 Sep 21:57

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  • ability to insert visual separators into mod list and preset list
  • improved support for more Doom engines and file types
  • fixed incorrect relative paths to Save dir and Screenshot dir
  • minor bug-fixes

Doom Runner v1.5.1

08 Nov 10:18

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  • fixed a bug where drag&dropping a file in the mod list would cause the same files to be selected in map-pack list
  • fixed a bug where right-click menu actions for IWADs would apply to engines
  • fixed download link in the "Update available" notification
  • allowed the application window to be downsized little more
  • allowed to select multiple files at once when adding a mod via the |+| button
  • allowed to select only 1 player for multiplayer
  • added right-click menu action "Open file location" for editable lists

Doom Runner v1.5.0

05 Nov 09:25

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This version add icons to the buttons and solves most pain-points of the previous version reported by users.

  • tool-buttons got icons instead of symbols
  • added button to add a directory of mods
  • added button to create a new config from an existing one
  • added launch modes for recording/replaying demos
  • reworked map file view so that it no longer lags when you try to load a directory with huge number of files
  • fixed non-existing files not being correctly removed from the saved options