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A nearly complete collection of prefix sum algorithms implemented in CUDA, D3D12, Unity and WGPU. Theoretically portable to all wave/warp/subgroup sizes.
Several modern C++20 libraries for sanely parsing Valve's formats
revolutionary new technology that turns any image into obama
Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.
A framework for writing FPGA firmware using the Rust Programming Language
A camera control for three.js, similar to THREE.OrbitControls yet supports smooth transitions and more features.
Efficient glTF 3D import / export package for Unity
Interactive, thoroughly customizable maps in the browser, powered by vector tiles and WebGL
Cleanuparr is a tool for automating the cleanup of unwanted or blocked files in Sonarr, Radarr, and supported download clients like qBittorrent, Deluge and Transmission.
A Git-compatible VCS that is both simple and powerful
A tool for creating and running Linux containers using lightweight virtual machines on a Mac. It is written in Swift, and optimized for Apple silicon.
Multi-protocol passive fingerprinting library: TCP/HTTP (p0f-style) + TLS (JA4-style) analysis in Rust
A library for creating references that carry their owner with them.
AtomicDuration, AtomicOptionDuration, AtomicSystemTime, AtomicOptionSystemTime, AtomicInstant and AtomicOptionInstant for Rust.
Compares two equal-sized byte strings in constant time.
A simple Cross-platform thread schedule and priority library for rust.
Fuse for rust with a flexible, idiomatic, and efficient API (based on fuser)