Code, music, and arena shooters.
I break things. Then I fix them. Then I break them again.
- MUSIC THEORY
- Arena FPS. Warfork, Quake, Reflex. Fast, brutal, and unforgiving.
- Creative coding. Generative art. Math that makes things move.
- Audio synthesis. FFT. Sounds as shapes, shapes as sounds.
- Full-stack dev. Building things no one sees.
- Running TARP (The Arena Revival Project).
- Stalking your GitHub Repo for bad code.
- +bomb
- You a music or audio nerd? I'M IN!
- You have an FPS project? I’m listening.
- You have an audio DSP idea? Let’s talk.
- You have a weird project that makes no sense? I might be interested.
- Discord – If you know, you know.
- Carrier pigeon – No promises.
using Eigenvalues in VST-based spectral noise reduction could be cool if anyone wants to help.