Stars
My new solution to high level hierarchical multiple code flows.
A pure c# implementation of Lua 5.2 focus on compatibility with Unity
A Lua reactive framework based on high-level variable abstraction
A library which implements a virtual machine to achieve continuation-like behavior in C++ and provides a scripting language in the form of C++ function calls.
A C++ library for doing calculation with unlimited precision(well, compared to hardware available to you).
Text-to-3D & Image-to-3D & Mesh Exportation with NeRF + Diffusion.
An open-source JavaScript library for world-class 3D globes and maps 🌎
Terasology - open source voxel world
SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.
MyPaint is a simple drawing and painting program that works well with Wacom-style graphics tablets.
A fast multi-producer, multi-consumer lock-free concurrent queue for C++11
3D C++ Game Engine - yet another open source game engine
⚓ 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
Industry-standard navigation-mesh toolset for games
A genetic algorithm toy project for drawing
A vector tile, terrain and city 3d model builder and CLI exporter. Consider using its fully integrated user interface at https://halfmaps.io
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
TinyXML2 is a simple, small, efficient, C++ XML parser that can be easily integrated into other programs.
🔥 PI-REC: Progressive Image Reconstruction Network With Edge and Color Domain. 🔥 图像翻译,条件GAN,AI绘画
Cross platform GUI toolkit in Go inspired by Material Design
GitPython is a python library used to interact with Git repositories.