Eclipse Client is a cheat-free utility client for the Luanti game engine. It includes quality of life features, and other gameplay improvements. It is a fork of Luanti, and the successor to MineBoostV2 by the Team Acedia dev team.
This client is not intended to be used for server hosting, while it will work, you will have better support with the parent project Luanti.
Copyright (C) 2025 Team Acedia [email protected] and contributors (see source file comments and the version control log)
- Parent Project
- Default Controls
- Paths
- Configuration File
- Command-line Options
- Compiling
- Docker
- Version Scheme
All controls are re-bindable using settings. Some can be changed in the key config dialog in the settings tab.
| Button | Action |
|---|---|
| Move mouse | Look around |
| W, A, S, D | Move |
| Space | Jump/move up |
| Shift | Sneak/move down |
| Q | Drop itemstack |
| Shift + Q | Drop single item |
| Left mouse button | Dig/punch/use |
| Right mouse button | Place/use |
| Shift + right mouse button | Build (without using) |
| I | Inventory menu |
| Mouse wheel | Select item |
| 0-9 | Select item |
| Z | Zoom (needs zoom privilege) |
| T | Chat |
| / | Command |
| Esc | Pause menu/abort/exit (pauses only singleplayer game) |
| Shift + Esc | Exit directly to main menu from anywhere, bypassing pause menu |
| + | Increase view range |
| - | Decrease view range |
| K | Enable/disable fly mode (needs fly privilege) |
| J | Enable/disable fast mode (needs fast privilege) |
| H | Enable/disable noclip mode (needs noclip privilege) |
| E | Aux1 (Move fast in fast mode. Games may add special features) |
| C | Cycle through camera modes |
| V | Cycle through minimap modes |
| Shift + V | Change minimap orientation |
| F1 | Hide/show HUD |
| F2 | Hide/show chat |
| F3 | Disable/enable fog |
| F4 | Disable/enable camera update (Mapblocks are not updated anymore when disabled, disabled in release builds) |
| F5 | Cycle through debug information screens |
| F6 | Cycle through profiler info screens |
| F10 | Show/hide console |
| F12 | Take screenshot |
Locations:
bin- Compiled binariesshare- Distributed read-only datauser- User-created modifiable data
Where each location is on each platform:
- Windows .zip / RUN_IN_PLACE source:
bin=binshare=.user=.
- Windows installed:
bin=C:\Program Files\Minetest\bin (Depends on the install location)share=C:\Program Files\Minetest (Depends on the install location)user=%APPDATA%\Minetestor%MINETEST_USER_PATH%
- Linux installed:
bin=/usr/binshare=/usr/share/minetestuser=~/.minetestor$MINETEST_USER_PATH
- macOS:
bin=Contents/MacOSshare=Contents/Resourcesuser=Contents/Useror~/Library/Application Support/minetestor$MINETEST_USER_PATH
Worlds can be found as separate folders in: user/worlds/
- Default location:
user/minetest.conf - This file is created by closing Luanti for the first time.
- A specific file can be specified on the command line:
--config <path-to-file> - A run-in-place build will look for the configuration file in
location_of_exe/../minetest.confand alsolocation_of_exe/../../minetest.conf
- Use
--help
We use major.minor.patch [parent_major.parent_minor].
-
Major is incremented when the release contains major changes, Minor is then set to 0.
-
Minor is incremented when the release contains minor features.
-
Patch is incremented when the release contains bug fixes.
-
Parent_Major is set to whatever the Major is on the parent project Luanti.
-
Parent_Minor is set to whatever the Minor is on the parent project Luanti.