Releases: TaloDev/godot
Releases · TaloDev/godot
0.36.1
What's Changed
Features
- Move connection signals to talo_manager by @tudddorrr in #158
Full Changelog: 0.36.0...0.36.1
0.36.0 - Dev data feature tags, auto-reconnect socket + connection signals
What's Changed
Features
- Add feature-tag-based dev build overrides by @tudddorrr in #154
- Connection lost/restored signals, auto-reconnect socket by @tudddorrr in #156
Fixes
- Fix save syncing when there are no offline saves by @tudddorrr in #155
Full Changelog: 0.35.0...0.36.0
0.35.0 - Leaderboard sorting/filtering, export plugin, list storage props API
What's Changed
Features
- Add leaderboard entry start/end date filtering by @tudddorrr in #149
- Add list storage props for fetching multiple storage props by @tudddorrr in #152
Fixes
- Ensure leaderboard cache is always correctly sorted by @tudddorrr in #148
Other
- Add Export plugin by @L-the-forgettable in #151
New Contributors
- @L-the-forgettable made their first contribution in #151
Full Changelog: 0.34.1...0.35.0
0.34.1
What's Changed
Fixes
- Only clear the queue when sending events by @tudddorrr in #146
Full Changelog: 0.34.0...0.34.1
0.34.0 - Channel member filtering, player search, clear identity, offline live config
What's Changed
Features
- Paginate player group members by @tudddorrr in #136
- get_members() filtering options by @tudddorrr in #137
- Add player search API by @tudddorrr in #138
- Add clear_identity() API to anonymise players and delete pending data by @tudddorrr in #139
- Offline live config cache by @tudddorrr in #141
- Add Talo.players.get_alias() by @tudddorrr in #143
Fixes
- Handle the empty response result code in web builds by @tudddorrr in #145
Full Changelog: 0.33.0...0.34.0
0.33.0 - Offline player caching
What's Changed
Features
- Cache the identified alias, use cached alias when offline by @tudddorrr in #132
Full Changelog: 0.32.0...0.33.0
0.32.0 - Game feedback props
What's Changed
Features
- Add game feedback props by @tudddorrr in #130
Full Changelog: 0.31.0...0.32.0
0.31.0 - Save unloaded signal
0.30.0 - Find player stat API + Identification/Session helper signals
What's Changed
Features
- Add events flush lock to prevent duplicates by @tudddorrr in #122
- Improve logging format + only log in debug builds by @tudddorrr in #124
- Find player stat API by @tudddorrr in #123
- Add identification/session helper signals + refactor settings by @tudddorrr in #125
Fixes
- Continuity GET requests shouldn't be replayed by @tudddorrr in #121
Full Changelog: 0.29.1...0.30.0
0.29.1
What's Changed
Fixes
- Fix the typing for serialise_prop_array by @tudddorrr in #119
Full Changelog: 0.29.0...0.29.1