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iPhone LiDAR β†’ Mac β†’ Blender: Real-time 3D scanning experiment. Mostly AI-powered, let's see what happens! πŸš€

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BRTRI (Blender Real-Time LiDAR Integration)

A real-time 3D scanning system using iPhone LiDAR with direct streaming to Mac/Blender.

Project Overview

  • iPhone acts as LiDAR scanner (zero local processing)
  • Bridge application handles data transfer and processing
  • Blender plugin provides real-time visualization

Components

Blender Plugin

  • Real-time point cloud visualization
  • ZMQ communication
  • Performance-optimized processing

Bridge Application (Rust)

  • High-performance data routing
  • Point cloud processing
  • Zero-copy data handling

iOS App

  • LiDAR data capture
  • Real-time streaming
  • Hardware-accelerated compression

Technical Requirements

  • Apple device with LiDAR
  • Mac for Bridge application
  • Blender 3.3+
  • Rust toolchain
  • Python 3.10+

Dependencies

  • Open3D
  • PyZMQ
  • PCL
  • tokio
  • rayon

Development Status

Early development - Rapid prototyping phase

License

MIT License

Contributing

Contributions welcome! Please read CONTRIBUTING.md

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iPhone LiDAR β†’ Mac β†’ Blender: Real-time 3D scanning experiment. Mostly AI-powered, let's see what happens! πŸš€

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