-
Rigging Dojo
- http://www.riggingdojo.com/
Jiri Hnidek
jirihnidek
I work as software engineer in Red Hat since 2017. I worked at Technical University of Liberec as a Research and Teaching Fellow from 2005 to 2017.
Red Hat Liberec, Czech Republic
TinkerBoi / BlenderBoi (Legacy)
BlenderBoi
Mainly Kept for Legacy Purpose
I also host some free stuff here
Sirrena Holmes
SIRRENAAA
Rigging TD always excited for the next learning adventure!
PlayStation Cleveland, Ohio
Patrick W. Crawford
TheDuckCow
Product Manager, Solutions Architect, and digital artist. Blender & Godot enthusiast.
Moo-Ack! Productions
Duncan Skertchly
duncanskertchly
I'm an animation tools developer. By day I work for Cubic Motion in the UK doing pipeline related programming, mostly in Python.
S J Bennett
quollism
I am a software developer. Here I keep Blender add-ons I make in my spare time.
illmill
illmillrig
i rig, write tools, think about things. write more tools. build furniture, write tools, and think about more things. rig.
Senior Cinematics TD the moon
Roy Nieterau
BigRoy
Technical Director @Colorbleed
Develop to liberate the artist from technical struggles and aid them in designing inspiring and memorable artistic content.
Colorbleed Utrecht, Netherlands
Miquel Campos
miquelcampos
Character TD Consultant +
mGear Framework Lead Developer @mgear-dev
mcsGear Tokyo
Dhruv Govil
dgovil
Pipeline Architect, Spatial Computing. Not a reflection of my employer. ||
Former Pipeline and Layout Supervisor in Animation and Visual Effects
Apple Inc. Vancouver, BC, Canada
Adam Mechtley
amechtley
Division Lead @ IOI • World Systems - Glacier Engine • PhD Design, Informal, & Creative Education • He/Him
IOI Copenhagen
Jason Barnidge
OmniZ3D
Lead Technical Animator / Lead Character Technical Artist » Video Game Industry
Lead Character Technical Artist » Video Game Industry
PreviousNext