Stars
Cross-platform (desktop, mobile, console, web) 3D and 2D game engine. Powerful visual editor. Support for glTF, X3D, IFC and more. Fast clean code using modern Pascal. Free and open-source.
Haskell bindings to the libui C library.
Simple and portable (but not inflexible) GUI library in C that uses the native GUI technologies of each platform it supports.
Common Lisp bindings for minimalistic GUI library, libui, https://github.com/andlabs/libui
Socket framework for Swift using the Swift Package Manager. Works on iOS, macOS, and Linux.
Swift Game Engine supporting Windows, Linux, macOS, HTML5, and more 🚂
A cross-platform declarative UI framework, inspired by SwiftUI.
The native Clojure dialect hosted on LLVM with seamless C++ interop.
BSD coreutils is a port of many utilities from BSD to Linux and macOS.
Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness,…
Pack several small values into a single integer
tritao / clang-cli
Forked from llvm-mirror/clangC++/CLI compiler based on Clang.
An operating system written in Common Lisp
C++ UTF-8 string handling utilities with conversions and a simple to use iterator
dotdevelop / dotdevelop
Forked from mono/monodevelopMonoDevelop is a cross platform .NET IDE
A Rust compiler backend targeting CIL(.NET IR) and C.