- Beijing China
- https://qxsoftware.github.io/
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XiaoBuild Public
Forked from Ghost2020/XiaoBuildFree and open source distributed compilation system for Unreal Engine
C++ Other UpdatedJun 12, 2025 -
imgui Public
Forked from ocornut/imguiDear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
C++ MIT License UpdatedJun 2, 2025 -
assimp Public
Forked from assimp/assimpThe official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
C++ Other UpdatedJun 2, 2025 -
PhysX5 Public
Forked from NVIDIA-Omniverse/PhysXNVIDIA PhysX SDK
C++ BSD 3-Clause "New" or "Revised" License UpdatedApr 7, 2025 -
recastnavigation Public
Forked from recastnavigation/recastnavigationIndustry-standard navigation-mesh toolset for games
C++ zlib License UpdatedMar 29, 2025 -
docker_image_pusher Public
Forked from tech-shrimp/docker_image_pusher使用Github Action将国外的Docker镜像转存到阿里云私有仓库,供国内服务器使用,免费易用
Apache License 2.0 UpdatedFeb 23, 2025 -
WaveFunctionCollapse Public
Forked from mxgmn/WaveFunctionCollapseBitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
C# Other UpdatedDec 14, 2024 -
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UMG-Slate-Compendium Public
Forked from YawLighthouse/UMG-Slate-CompendiumA Compendium Information Guide for UMG and Slate in Unreal Engine.
UpdatedMay 8, 2024 -
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v-hacd Public
Forked from kmammou/v-hacdAutomatically exported from code.google.com/p/v-hacd
C++ BSD 3-Clause "New" or "Revised" License UpdatedJan 8, 2024 -
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BITS-Manager Public
Forked from microsoft/BITS-ManagerThe BITS Manager is a sample WPF C#/.NET utility to examine and control your BITS uploads and downloads
C# MIT License UpdatedJun 2, 2023 -
IwEngine Public
Forked from IainWinter/IwEngineThis is an engine that I initially started building after taking a game coding class in high school to learn how the underlying systems of Unity / game engines in general worked.
C++ UpdatedFeb 23, 2023 -
Randomation-Vehicle-Physics Public
Forked from JustInvoke/Randomation-Vehicle-PhysicsVehicle physics system for the Unity engine.
C# UpdatedNov 13, 2022 -
JoltPhysics Public
Forked from jrouwe/JoltPhysicsA multi core friendly rigid body physics and collision detection library suitable for games and VR applications.
C++ MIT License UpdatedOct 10, 2022 -
pitaya Public
Forked from topfreegames/pitayaScalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.
Go MIT License UpdatedAug 5, 2022 -
Physics-based-animation Public
Forked from hui211314dd/Physics-based-animation基于物理的动画书籍(https://zhuanlan.zhihu.com/p/548720755)
UpdatedAug 1, 2022 -
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candycat1992.github.io Public
Forked from candycat1992/candycat1992.github.ioHTML Apache License 2.0 UpdatedJan 5, 2022 -
Unity_Shaders_Book Public
Forked from candycat1992/Unity_Shaders_Book📖 书籍《Unity Shader入门精要》源代码
ShaderLab UpdatedDec 9, 2021 -
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PsRealVehicle Public
Forked from irajsb/PsRealVehiclePlugin for Unreal Engine 4 with simple force-driven vehicle simulation
C++ MIT License UpdatedMar 28, 2021 -
GameNetworkingSockets Public
Forked from ValveSoftware/GameNetworkingSocketsReliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
C++ BSD 3-Clause "New" or "Revised" License UpdatedOct 1, 2020 -
Game-Networking-Resources Public
Forked from 0xFA11/MultiplayerNetworkingResourcesA Curated List of Game Network Programming Resources
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scriptler-plugin Public
Forked from jenkinsci/scriptler-pluginJenkins scriptler plugin
Java MIT License UpdatedApr 21, 2020 -
ArcadeVehiclePhysics Public
Forked from benmcinnes/ArcadeVehiclePhysicsA framework for creating an arcade inspired physics system for vehicles in Unity
ShaderLab MIT License UpdatedAug 24, 2019