Skip to content
View Luanrobs's full-sized avatar
:shipit:
Hi?
:shipit:
Hi?
  • Signia Studios
  • Brazil
  • 06:56 (UTC -03:00)

Block or report Luanrobs

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Luanrobs/README.md

Hello! 👋

Unity developer with 5+ years of experience. Building games, editor tools, AR/VR apps, interactive configurators, and diverse experiences across multiple platforms.


Tech Stack

C# • Unity • Game Architecture • Tools & Editor Extensions


Featured Work

Signia Studios

Behance Starhaste Signiaverso


Recommend Channels to Learn & Be Inspired

Git Amend Code Monkey Freya Holmér Sebastian Lague Warped Imagination


📚 Other Great Channels

Game Dev / Unity Tech / Computer Science Inspiring / Tools / Experiments
PracticAPI Two Minute Papers t3ssel8r
Dapper Dino Computerphile AI Search
Brackeys _gameslave MujjMujj
Llam Academy Willlogs
SpeedTutor Code Bullet
LovDEV
samyam

Where to find me

Twitch Discord Gmail LinkedIn


Snake animation

Popular repositories Loading

  1. URPGlitch-Unity6-Fix URPGlitch-Unity6-Fix Public

    Forked from mao-test-h/URPGlitch

    Glitch effect with URP(Universal Render Pipeline).

    C# 1

  2. Unity Unity Public

    call a function by its name

    C#

  3. Luanrobs Luanrobs Public

  4. mensageiro-historico mensageiro-historico Public

    JavaScript

  5. SoftMaskForUGUI SoftMaskForUGUI Public

    Forked from mob-sakai/SoftMaskForUGUI

    UI Soft Mask is a smooth masking component for Unity UI (uGUI) elements.

    C#

  6. GenericScriptableArchitecture GenericScriptableArchitecture Public

    Forked from SolidAlloy/GenericScriptableArchitecture

    ScriptableObject architecture with small, easy-to-expand codebase, and simple UI.

    C#